Blue Monkey
Archon Without Portfolio
Didn't make it into this pass - they'll be in the next.I think it could be alright to have flood plains near Shariz and maybe a small lake near Tulga.

a composite screenshot of the current biq - click on the image to link to a larger version.
I use a non-standard terrain set. The orange areas are Balthasar's autumn trees - grassland forest.
A jumble of "to-do" & "what do you think about ..." -
- No rivers yet. Where you see some weird zig-zaggy strips of desert in the grass it's just an effect of the way I use floodplains as temporary placeholders to mark major rivers. Once rivers are placed it gets swapped out for the appropriate terrain.
- There are too many straight lines where terrains meet - that will get some attention. Long lines of mountains/hills are especially ugly.
- The three islands in the Southwest need a tile or two separation so they are no longer conjoined.
- No work done yet on placing the 3 water terrains.
- The mountains around the tundra need to be broken up with some hills & valleys.
- Wondering if maybe the grassland needs a few small patches of plains for variety?
- Need to add some plains to make a better transition from the mountain ranges to the desert.
- The desert is too much of a muchness. Some visual variety by use of LM terrains - even they have the same exact game effects as the desert - would add to player enjoyment. But of course that is something you can continue to work with as the scenario develops.
- Then of course there's a lot of details to adjust to make the coast & ranges look more natural. Need some feedback here if you want anything specific done.
This weekend will be a lot of prep for next. I won't be ready to sit down & work on this til Monday, most likely. So take a detailed look. I actually enjoy very frank criticism from the person I'm doing the work for. tedros91, feel free to tell me bluntly what needs to be changed - it's not nit-picking if you're the one who has to live with it.
For whatever it's worth, this should unzip into the biq as it stands now.