Can "0.5" not be a value in ModifierArguments?

Narvana

Chieftain
Joined
Nov 20, 2016
Messages
62
I was trying to add 0.5 bonus to districts from adjacency to forests but it just doesn't work when the value is "0.5" or "0,5" (I tried both). Works just fine when it's 1.

I know it wouldn't show if there was only one forest tile, but I tried it on one where there were four forest tiles, which should result in +2...

I'm confused, because I'm pretty sure I saw value 0.5 somewhere and it worked just fine...
 
👆 This.

I'm confused, because I'm pretty sure I saw value 0.5 somewhere and it worked just fine...
Almost all modifiers will only accept arguments as integers (and mostly only positive values). Values of 0.5 can be used as an argument for a few modifiers, but it depends on how it's been coded. When in doubt try to look at other examples of the modifier's usage in the game database to see where it's possible.
 
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