Can anyone clear something up for me?

sabo

My Ancestors were Vikings
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I keep hearing about how excited most people are about this new patch coming out because one of the biggest things we'll have is a scenario editor. Aren't these mods we download scenarios?? Isn't the editor a scenario editor? I guess I'm really confused as to why people are getting excited over something that already exists...

Can anyone clue me in??
 
I guess you never played Civ 2 where we had actual scenarios.

Despite Firaxis' lying propaganda, including in the game, that we can start a "scenario", tweaking the game and making a mod is not a scenario.

Example: In Civ 2 we had created scenarios depicting not only WW II, or WW I, or Alexander' conquest of Asia, but purely Fantasy scenarios, or those about speculative historical epochs. They had all new and different units, different time scales, and we had fun. Fun - the missing element from Civ 3.

You can get a disc of Civ 2 for $9.99 now. I suggest you do it, and then download some Civ 2 scenarios from this or other sites. You will see how woefully incomplete Civ 3 is.
 
If the PTW scenarios are anything like CTP scenarios you could place any unit anywhere you want on the map, set the starting date, techs, gold, place cities of any size anywhere on the map, etc. at the 'start' of the game. So you could set up a WWII battleground for example,and start the game at the same time WWII was to re-live the war, or a particular battle. You could see what would have happened if you were in charge of the confederacy in the civil war or any other wars/battles in history.

Right now, with a 'scenario' all you can do is modify some rules, but you still start out with 0 cities and at 4000 BC. and only start out with a max 4 ancient era techs.
 
A scenario in Civ 3 is nothing but modified rules and maybe a map. In Civ 2 a scenario was editied gold, time, research costs, terrain, units, wonders, city improvements, governements, leaders, etc.

Hopefully, the PTW scenarios will be like Civ 2, not Civ 3.
 
But Maple, the current editor (plus the third party tools) can do all the things you listed. They are all in the"Rules" window. The things the new editor will give is the ability to add units, etc. without using the third party tools and (most importantly) the ability to build a map with units, civ starts, and cities pre-placed.
 
What it does not give is the possibility to have scenario wherein each civ starts with cities, units, guld, etc. A typical Civ2 scenario might've started with the historical situation just before the Great Northern War converted to civ term, for instance. Civ2 even game with two such scenarios included (WWII and Rise of the Rome), altho' they were pretty basic with no new units or graphics etc.
 
Originally posted by warpstorm
But Maple, the current editor (plus the third party tools) can do all the things you listed. They are all in the"Rules" window. The things the new editor will give is the ability to add units, etc. without using the third party tools and (most importantly) the ability to build a map with units, civ starts, and cities pre-placed.

How do you make a map with cities and units pre-placed? Heck, the editor can't even say the americans will start in america on a world map. My biggest :mad: with the editor is that you cannot choose which civs start where on the map.
 
It is not just real scenarios that are missing, and that's a MAJOR failing in the game, and total fraud that it was sold to us without telling us there were no scenarios.

There is also no Cheat Mode. This was a vital part of Civ 2, not for "cheating", but for various things such as switching sides, changing locations, controlling your own accelerated startup, running a dull game several centuries to see where it goes, etc.

The lack of Cheat Mode and scenarios in Civ 3 - so crucial in Civ 2 - is nothing less than fraud by Firaxis. :mad:
The geniuses at Firaxis took that away, but gave us braindead nonsense like flipping borders and cities, Settler Diarrhea, and crazy corruption.
 
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