I've noticed something odd, and it's happened twice:
I have workers building railroad, and along comes an enemy unit which captures them. As the enemy continues his turn, I see no moves involving my lost workers. As other civs take their turns, the screen is still on this spot, and I see the enemy unit on the map with the little white bars indicating the captured workers still in that location. However, when my turn comes, the enemy unit is the only unit on that tile. I kill that unit, but do not recover any worker units. Not only that, but I'm 99% sure that I have sent my units to check every possible tile these workers could have reached, if they had moved.
Is there a special rule involving the workers lost by the human player? Do these units revert to the AI capital? (Certainly this does not happen to the workers captured by the human player from AI civs.)
I have workers building railroad, and along comes an enemy unit which captures them. As the enemy continues his turn, I see no moves involving my lost workers. As other civs take their turns, the screen is still on this spot, and I see the enemy unit on the map with the little white bars indicating the captured workers still in that location. However, when my turn comes, the enemy unit is the only unit on that tile. I kill that unit, but do not recover any worker units. Not only that, but I'm 99% sure that I have sent my units to check every possible tile these workers could have reached, if they had moved.
Is there a special rule involving the workers lost by the human player? Do these units revert to the AI capital? (Certainly this does not happen to the workers captured by the human player from AI civs.)