Can I disable the zoom level=music level thing ?

Do you mean the music becomes louder, when you zoom in ?
 
I asked my own related question in two other places, but have gotten no answers yet. My problem is the reverse, I want to remove music from the game while keeping ONLY the diplomacy and zoomed-in-on-cities music. Dunno how to do that.
 
I get what you 2 mean you want just 1 music out of the 3 that get played, the normal zoomed out a bit music, the far away space view music, and the zoom close up on citys music, (well there is a 4th the zoomed close up off of citys but thats borring), i dont think there is a way if simonL already made posts on this. Then again the person who dose know must not of seen the post
 
I don't remember there being a "zoomed out in space" music. In my experience, there is the main music that plays when you are looking at the map from medium view. If you zoom out, this music sort of fades away. If you zoom in, it fades away too and gives way to ambient sounds of what you are zoomed in (trees, birds, water, shore, jungle sounds...). I just want to get rid of this main music altogether. But like I said, I want to still hear the music coming out of towns when I hover over them from close up, and also, the DIPLOMACY MUSIC. I find it weird that the music coming out of towns goes away when you turn off music, because I felt it was an "ambient sound" like the birds and the sea sounds.

I thought of a possible way but I haven't tried it; that would be to identify the diplomacy musics and town musics, and keep leave them in the games' (many and confusing) music folders while removing (deleting or copying somewhere else) the rest of the music from these folders... But I'm not sure if, when I'm playing BtS, music from other folders is played...

What the original poster of this thread asked for is different though. He wants the game's main music (the one that changes with the different eras) to play at all time and not fade out when he zooms in or zooms out, or more importantly when he clicks on a city. That seems even more complicated than my request and I can't help either :(
 
While i'm not yet sure on fixing the op's problem i think i can help SimonL.

JUst create an mp3 file with no sound at all and place it in a folder by itself.
Fire up Civ and goto the audio option then click custom music folder.

Browse to the blank mp3 you created and you will now have no music but the diplomacy and town.
 
you know if you have your volume up if you zoom out all the way you hear the wind blowing across the earth rather fast
 
While i'm not yet sure on fixing the op's problem i think i can help SimonL.

JUst create an mp3 file with no sound at all and place it in a folder by itself.
Fire up Civ and goto the audio option then click custom music folder.

Browse to the blank mp3 you created and you will now have no music but the diplomacy and town.

I had toyed with the idea but didn't have the means of creating an mp3 file. So I thought a bit and finally found the means to do that and tried the idea and it DOES work, so thanks I guess, but now I cringe at the idea of a 1 second silent mp3 file looping over and over again in the background, some OCD thing I'm sure :)
 
I had toyed with the idea but didn't have the means of creating an mp3 file. So I thought a bit and finally found the means to do that and tried the idea and it DOES work, so thanks I guess, but now I cringe at the idea of a 1 second silent mp3 file looping over and over again in the background, some OCD thing I'm sure :)

lol np...if you're worried about the constant looping make a 5-10 min recording of silence,that way it'll be no difference than playing a music mp3 in the background.:)
 
Do you mean the music becomes louder, when you zoom in ?

Yes! And the opposite, as I zoom out.

Now that I think of it, I'd also rather have a simple, fixed 2D table top view to play the game with (i.e. Civ1), for a better overall view and control of the game map and everything on it. That'd be two problems solved with one solution, even if I assume it won't happen anytime soon (until someone realizes that 3D is good for some games, while 2D is still better for other games, regardless of fashion and mass hysteria factors).
 
Yes! And the opposite, as I zoom out.

Now that I think of it, I'd also rather have a simple, fixed 2D table top view to play the game with (i.e. Civ1), for a better overall view and control of the game map and everything on it. That'd be two problems solved with one solution, even if I assume it won't happen anytime soon (until someone realizes that 3D is good for some games, while 2D is still better for other games, regardless of fashion and mass hysteria factors).

You can use ALT+F and ALT+O to experience some different 2D views.
 
Yup thanks, I think the biggest problem is with the units and certain items though. It was easy in Civ to spot and identify every unit and item on the screen with a glance due to the simpler/boxed unit graphics.

In Civ4 everything is so seamlessly integrated that you have trouble spotting and identifying units and stuff on the game map, and I for one wouldn't like to spend lots of time zooming in and out the map just so I can tell what I'm looking at - especially when that makes the music levels go away and back in a way that I find... awkward... audiovisual wise.

IMHO we went too far with the 3D and those weird onscreen musical reactions in the current Civ installment. Sometimes, simpler is better.
 
I asked my own related question in two other places, but have gotten no answers yet. My problem is the reverse, I want to remove music from the game while keeping ONLY the diplomacy and zoomed-in-on-cities music. Dunno how to do that.

oh thats extremely easy, just point your music folder to an empty one, if that doesn't work just get a soundless video file and stick it in there and it should work.
 
Yeah that was answered, thanks. Must be said though that pointing to a music folder that has nothing in it doesn't work, it'll just go back to playing the default music. So much for simple solutions. Why do simple things never work? hehe. But yeah, the empty sound file was what I did.
 
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