Can someone explain the oddities of CS influence

nte

Chieftain
Joined
Jan 1, 2006
Messages
22
During my current game at king level, I just got ally status with Cultural CS and the decay rate is -1.5 per turn . Current turn is 146 in game. Nobody has even started pat tree yet. This occurs a lot in my games. My understanding is the decay rate should be -1 per turn.:confused::confused:

Last game I had, I started pat tree and everything was fine except for -1.5 with one CS. Then Mongolia completed pat tree. My decay rate went from less than one per turn to just over one per turn. I expected this, no confusion here. Then Spain completed pat tree. Decay rate became almost -1.51 per turn. I expected this also. Than Mongolia eliminated Spain. I expected the decay rate to back to just over -1.15 per turn since Spain was gone. No such luck, it stayed at over -1.51 per turn.

I see this "feature" with at least one CS per game. Anybody know why.
 
Keep in mind that Hostile CivStates have faster decay rates.
And yes, Patronage cap apparently keeps making effect even if the Civ is eliminated.


Also, Genghis Khan finishing Patronage makes me giggle.
 
Thanks for the info. I did not know hostile CS meant that. GK with pat was funny. He was my best friend in that game.
 
I actually almost always have Ghengis do this. He is also usually my bestest best friend on the entire map. If I find him as a near neighbor, I settle in the opposite direction and buy him into a ton of wars with other civs. Love having him on a map.

Yeah in general with CS's, my anecdotal experience is as such:

1. Friendly CS allies obviously have the slowest influence decay. They also seem to ask for reasonable things that can actually be accomplished.
2. Irrational CS allies ask for idiotic things like a road from your capitol all the way across the map.
3. Hostile CS allies (of course) have fast decay. They also seem to have unreasonable requests.

If I recall correctly, they have different exchange rates on influence buying too yeah?
 
1. Friendly CS allies obviously have the slowest influence decay. They also seem to ask for reasonable things that can actually be accomplished.
Their decay is default, actually. Only Hostile CS have a different (increased) decay.

Friendly CS will ask for Wonders, Great People, Roads, Natural Wonders and such more often.
Hostile CS will ask for military assistance against other CSs more often.
 
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