Is the "game age" based on the most advanced tech discovered? Does this have any affect on gameplay numbers or is it just cosmetic? Does it really matter at all that the dramatic era counter tells me im in the "Classical Age" (even though as Babylon i have already discovered a Renaissance tech through Eurekas) or does it really matter that the game sees itself as in the "Renaissance Age" as a whole but tells me im in the "Classical Age"? lol sorry its probably a simple answer but this has always confused me if this affected anything...
I'm not sure how much you know or don't know, so I'll say all this:
The important era is the
World Era, which is the same for everybody. It is the most important because it affects when certain game mechanics are triggered, such as espionage and world congress.
Your individual Civ's "era" is just how advanced you are in the tech and civic trees. I might be wrong, but I believe this is just descriptive. Iirc this only shows up in the
Historical Moments, when you get a new civic or tech from a new era.
The amount of turns required to enter a new Era is not a static number (which is why, if you check how long it takes for the next era, it gives you a range. Only when there's 10 or less turns does it become definite). I don't know the formula used, but it's some sort of average of the individual Civs progress through the tech and civic trees. So, games where most Civs are going slower through the tech trees will take longer to enter a new Era. Games where most Civs are progressing quickly will have shorter Eras. The
range is just the minimum or maximum amount of turns the current Era might last.
IMPORTANTLY, any techs, civics or great people from an era which is more advanced than the current world era will have a penalty applied to its cost. So, researching a Renaissance tech in the Medieval Era is more expensive than researching a Renaissance tech in the Renaissance Era.
In the same way, techs from a previous era than the current world era get a discount applied to their original cost.
Age is a separate mechanic introduced in Rise and Fall, which relates to but is not the same as Eras. In each Era you may be in a Dark, Normal, Gold or Heroic Age.
Anybody else, please feel free to correct me as I'm not sure about the details.
Ok, now im more confused than ever.
None of the civs were earning enough GS pts a turn to have triggered anything next turn that way.
Go to the settings (interface, I believe) and turn on the ribbons for every Civ. Check if there's somebody with ridiculous amounts of Gold or Faith.
Also check if there are Aid Requests going on which is funnelling Gold towards a single Civ.
Arent we all still technically in the Medieval Age? (even though the savegame says its been the Renaissance Age for over 200 turns already). How was that Renaissance Scientist, and the following 3 triggered?
That's the thing. You can trigger GPs from more advanced eras, but their price will have a penalty applied to their already higher cost.
As Babylon, having completed the Great Library many turns ago, i was hoping to get the Great Scientist ball rolling...but all Civs, including me, have only accumulated 570 GP or less so far with only ~4-9 points a turn being accumulated.
I’m accumating the most with 9 per turn, every other Civ is lower, I’ve never gotten a Great Scientist yet...
To be clear, the Great Library is great for Babylon because every time someone else gets a GS, you get a tech boost, which in your case means a free tech. I may be reading this incorrectly, but you seem to want the Great Library for the GP points. Other Civs getting all the GS isn't really a bad thing in Babylon's case.