Can someone make one small change to one technology?

Brenador

Warlord
Joined
Dec 10, 2009
Messages
160
Location
United States
I want to play with the handicap of not fortifying my cities because the AI struggles with sieges, but I can't do this when I have to research Steel eventually and all my cities automatically get 200 fortification points. I don't know how to edit the XML, so I'd really appreciate it if somebody could create a mod that removes the fortification bonus from Steel.
 
Stick this in a SQL file and list the file under the UpdateDatabase block in the .modinfo. (This removes the UD modifier attached to Steel.)
Code:
DELETE FROM TechnologyModifiers
WHERE       ModifierId = 'STEEL_UNLOCK_URBAN_DEFENSES';
Stick this in a SQL file and list the file under the UpdateText block in the .modinfo. (This updates the text tooltip in the tech tree.)
Code:
UPDATE LocalizedText
SET    Text = '+1 [ICON_Production] Production from the Lumber Mill improvement.'
WHERE  Tag = 'LOC_TECH_STEEL_DESCRIPTION';
 
That code is helpful but I have no idea how to use SQL or create a .modinfo

Stick this in a SQL file and list the file under the UpdateDatabase block in the .modinfo. (This removes the UD modifier attached to Steel.)
Code:
DELETE FROM TechnologyModifiers
WHERE       ModifierId = 'STEEL_UNLOCK_URBAN_DEFENSES';
Stick this in a SQL file and list the file under the UpdateText block in the .modinfo. (This updates the text tooltip in the tech tree.)
Code:
UPDATE LocalizedText
SET    Text = '+1 [ICON_Production] Production from the Lumber Mill improvement.'
WHERE  Tag = 'LOC_TECH_STEEL_DESCRIPTION';
 
Back
Top Bottom