I need to better understand how my empire generates commerce. Clearly there is some kind of total income (GNP?) which I assume must be commerce from tiles worked plus income from buildings plus income from specialists plus income from trade (routes + trade deals).
I can easily see the result of having different specialists, as for instance hiring a merchant will result in a +3 gold per turn added to the empire total - but what I do not understand is how commerce from tiles worked factors into it. Commerce points, or whatever you want to call them - the commerce generated from city tiles - doesn't seem to correlate to the total income for the empire. For instance, switching a citizen from a 5 commerce town to a 5 hammer mine doesn't result in -5 gold per turn.
I have realized the importance of the cottage economy, but do not yet understand how the wealth is calculated.
If anyone could clear this up for me I would greatly appreciate it.
I can easily see the result of having different specialists, as for instance hiring a merchant will result in a +3 gold per turn added to the empire total - but what I do not understand is how commerce from tiles worked factors into it. Commerce points, or whatever you want to call them - the commerce generated from city tiles - doesn't seem to correlate to the total income for the empire. For instance, switching a citizen from a 5 commerce town to a 5 hammer mine doesn't result in -5 gold per turn.
I have realized the importance of the cottage economy, but do not yet understand how the wealth is calculated.
If anyone could clear this up for me I would greatly appreciate it.