Can someone tell me why this mod is crashing?

volbound1700

Emperor
Joined
Jan 31, 2005
Messages
381
Location
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Please help, I have put a lot of work into this one and now it is randomly crashing. I keep checking these files.

I wish Civilization IV could have included a more user-friendly editor.
 

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The mod includes xml and art only. Either you used invalid combos in xml or it is trying to draw something, which isn't in Art or you have corrupted Art. Even if this is correct, it doesn't really help figuring out what precisely causes it to crash. Right now I can't think of anything other than playing the game with a debugger attached and I don't want to do that, at least not right now.

Based on other posts regarding seemingly random crashes, odds points towards missing 3D art.

I wish Civilization IV could have included a more user-friendly editor.
You mean something like this? https://forums.civfanatics.com/threads/xml-gui-progress.561743/
 
The mod includes xml and art only. Either you used invalid combos in xml or it is trying to draw something, which isn't in Art or you have corrupted Art. Even if this is correct, it doesn't really help figuring out what precisely causes it to crash. Right now I can't think of anything other than playing the game with a debugger attached and I don't want to do that, at least not right now.

Based on other posts regarding seemingly random crashes, odds points towards missing 3D art.


You mean something like this? https://forums.civfanatics.com/threads/xml-gui-progress.561743/

Hey I can't find the download for your XML device but it sounds great. I would like to have something that explains the meaning of all of the fields in Units XML for example as well.

Regarding Civilization Games, I always thought Civ 2 Fantastic Worlds had the best balance of Mod editors (user-friendly and powerful). Civ 4 has a more powerful editor but it is very difficult to master and make a Mod work without errors.
 
What exactly is your problem with it? I have used it myself and can confirm that it works well (though when it starts working, you should give it enough time to finish). It generates a text file with all of its reports when it's done (civcheck.txt).
 
What exactly is your problem with it? I have used it myself and can confirm that it works well (though when it starts working, you should give it enough time to finish). It generates a text file with all of its reports when it's done (civcheck.txt).

It is showing no error but I cannot get it to change and scan my mod. It just scans the generic game.
 
Here is the crash message:

Problem signature:
Problem Event Name: APPCRASH
Application Name: Civ4BeyondSword.exe
Application Version: 3.1.9.0
Application Timestamp: 4a0c27e6
Fault Module Name: CvGameCoreDLL.dll
Fault Module Version: 3.1.7.0
Fault Module Timestamp: 4a0c246c
Exception Code: c0000005
Exception Offset: 00118e47
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 8485
Additional Information 2: 84853502223d8164a31468861a7c3d71
Additional Information 3: a4ea
Additional Information 4: a4eacf9d27e5ee8cb3a70ac0035eb8ab

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt
 
Here is the crash message:

Problem signature:
Problem Event Name: APPCRASH
Application Name: Civ4BeyondSword.exe
Application Version: 3.1.9.0
Application Timestamp: 4a0c27e6
Fault Module Name: CvGameCoreDLL.dll
Fault Module Version: 3.1.7.0
Fault Module Timestamp: 4a0c246c
Exception Code: c0000005
Exception Offset: 00118e47
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 8485
Additional Information 2: 84853502223d8164a31468861a7c3d71
Additional Information 3: a4ea
Additional Information 4: a4eacf9d27e5ee8cb3a70ac0035eb8ab

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt

I believe the crash maybe tied to the light cavalry unit graphics that I got from Ambracia. There wasn't instructions on how to handle the nif/kfm and button files.
 
Great news, I fixed the crash issues playing around with it today.

Bad news, my world builder is acting up. The units, improvements, etc. won't appear. I have never seen the game did this in the past. Any advice?
 
Go to My Games\Beyond the Sword and edit the CivilizationIV.ini file. Change this:
Code:
; Set to 1 for no python exception popups
HidePythonExceptions = 1
to this:
Code:
; Set to 1 for no python exception popups
HidePythonExceptions = 0
This will allow you to see any python errors, which helps sometimes.
 
Thanks topsecret. I actually re-did the mod and fixed it. It had to do with the deleted technologies. I hated to do this put I kept the technologies and units in the game but made it very expensive to advance. I also moved up some of the Medieval Techs and made them viable if you were to somehow obtain them.
 
Thanks topsecret. I actually re-did the mod and fixed it. It had to do with the deleted technologies. I hated to do this put I kept the technologies and units in the game but made it very expensive to advance. I also moved up some of the Medieval Techs and made them viable if you were to somehow obtain them.

Oh! Well actually if you change the <bDisable> tag to 1 it will stop anyone from getting the techs. That's an easy fix.
 
Oh! Well actually if you change the <bDisable> tag to 1 it will stop anyone from getting the techs. That's an easy fix.

Didn't know that. Thanks.
 
This tutorial should be very helpful. You already have a mod with 18+ civs, so start at step two. Basically you just need to edit the map to have 50 slots. The game is only picking up 18.
 
This tutorial should be very helpful. You already have a mod with 18+ civs, so start at step two. Basically you just need to edit the map to have 50 slots. The game is only picking up 18.

Already done. Basically when I try to launch the game, I get the following crash message:

Problem Event Name: APPCRASH
Application Name: Civ4BeyondSword.exe
Application Version: 3.1.9.0
Application Timestamp: 4a0c27e6
Fault Module Name: CvGameCoreDLL.dll
Fault Module Version: 3.1.7.0
Fault Module Timestamp: 52e35169
Exception Code: c0000005
Exception Offset: 0017c220
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 8485
Additional Information 2: 84853502223d8164a31468861a7c3d71
Additional Information 3: a4ea
Additional Information 4: a4eacf9d27e5ee8cb3a70ac0035eb8ab


Mod works fine when I do a "Play Now" Random map. It only crashes when I load Scenario Maps. These Scenario Maps work fine on BTW Vanilla. I have tried both routes already.
 
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