Cannot disperse Barbarian Camps

grenvthompson

Chieftain
Joined
Nov 29, 2012
Messages
2
If you enable the camps to be able to deal with them, and for them to turn into City States... it's impossible to kill the camps. You can kill all the barbarians and move INTO the camp, but it stays alive. Once all the city states are taken this means barbarian camps cannot be removed.
 
I'm not sure I understand your issue, but it sounds like it might be the same as #1 in this thread. In which case, it's not a bug, and the solution is explained in the thread. In other words (from the Wiki),
When occupying a camp, the choice becomes available to you whether to Disperse the camp or simply to Raid it. Dispersing it will cause the camp to act like a defeated Barbarian camp does in the base game - the Clan will disappear, you will gain any Historical moments and benefits related to this, but you will not gain Gold! Instead, the unit doing the action will gain 10 XP. Raiding the camp leaves it intact, simply capturing a sum of Gold from it. The raiding unit will be ejected from the camp on the next turn, when a new barbarian unit appears there (this is called a 'Reprisal attack').This action does, however, set back that Clan's progress towards civilization, and can only be performed once every 10 turns.
 
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