Can't find these answers anywhere

Vayron

Chieftain
Joined
Jan 20, 2003
Messages
5
Hey everyone. I am an uber noob and I got the game because my friends thought it was great, and now so do I. Anyway, I am doing good except for a couple of things, which also happen to be my questions:

1. Is there a fast way to get from age to age? I am usually stuck in medieval times at 1990. I know by researching you do it but I dunno what to research.
2. I have a huge problem with getting money. I always eventually go to (-10)gold per turn. Any tips or "what you do"?


If you guys can help me out I will be thankful. I also might have a couple more questions when I accelerate from Uber noob to just a noob ;)
 
1. Trade techs with the AI's! Much better than having to research it all yourself. As for advancing from age to age, you need all the techs that don't have the circle-with-a-slash in the upper-right corner of their box.

2. Build marketplaces, banks, etc, in your cities, especially your most productive ones. Change the tax rate if you are spending too much on research.

Welcome to CFC!
 
Also, I had another question but I forgot it but now I remember!

Ok here I go:

I was reading the civpedia or whatever it is and I was looking at the 3 kinds of resources. Since I have been having a problem with money i clicked on Gold. I was reading through it and I noticed that it said something like gold needs to be within your town limits and needs to be worked on by a worker. Well my question is, how in the world do I get the worker to work on it?

Also about trading techs, when I bring up the trading menu it has their techs but it says I can't trade none of mine, or there is no option for it.
 
1) In the ancient era - goodie huts and trade
Other eras - trade

Being an expansionist Civ helps with the goodie huts - I suggest a few extra scouts at the start.

Having good relations with other civs helps with the trade.

You also need to do some of your own research and I think your money problem is causing your science output problem.

Large cities with lots of roads (and perhaps a river) and a market produce lots of cash.

Build some of your cities on a river this will give them extra cash and allow them to grow past 6 without a aquaduct. Have a worker build roads and other improvements on each worked tile.
I usually build a grainary in my river cities so they grow big fast.
Remember entertainers will reduce the cash your city creates so keep them happy in other ways. Linking by road to luxuries is the most economic, temples are also cheap as are troops under monarchy.

I suggest the best thing to research initially is either the Republic or Monarchy as both of these governments will give you more shields, food and cash than despotism.

Monarchy gives you temples and archers allong the way plus troops in cities increase happiness and is better during war.
The Republic gives you more cash and is better during peace.

Once out of the ancient era I would go for the following in which ever order you like

Knights - good for early war
Cavalry - good for latter war
Musket men - good for defense
Democracy - good for cash and research
 
Gold is a Bonus Resource. Bonus Resources need to be in the city radius, since they just improve the tile on which they fall. Gold, in this case, adds commerce to the tile. If it is in the city radius, you can open up the city screen, and on the map, you see all the workable tiles of that city. The ones that have a citizen working on them have their food, commerce, shields shown. You can click on one of those to remove the citizen. You can then place him on the tile you choose. I don't recommend moving citizens to gold tiles, especially early in the game. Only when your cities have a good balance of food/shields should you assign them to gold. Gold usually appears on mountains/hills, which don't give very much in terms of food, which you need in order to expand early.

If you can't trade any of your techs, that means they have already discovered all the techs that you have. You probably need to get out there and buy some techs, fast!

Since you are new, I would recommend you look through this site. There are some excellent tutorials that I think might really help you out.

Also, for other newbie questions, you could look to the Newbie Questions Thread:
http://forums.civfanatics.com/showthread.php?s=&threadid=38945

Also, there's an excellent FAQ you can look through:
http://forums.civfanatics.com/showthread.php?s=&threadid=41097
 
You need to create workers -- lots of workers -- and get them to build roads in order to get money (gold) from most off your squares. This is the main way to increase the total amount of gold available to you. Then you need to set the science rate to allocate more of your total gold to research.

There are other strategies -- trading with other civilizations (sell your techs for gold, buy new techs from other civs) and more.

But until you've mastered workers, you won't get very far.
 
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