Captured Capitals

If you think about from a historical view point, losing the capital itself does not always trigger such civilization-wide chaotic events as anarchy, unbridled corruption or losing all your gold.

Leaders are easy to move in times of war. When the Britich sacked Washington in the War of 1812, the leadership had already escaped......it certainly looked bad to the world, but by no means did it cripple the country.

When you lose a capital in Civ3, you do pay a terrible price. You lose what is usually your largest and oldest city. In most of my games, except in later ages, my capital has the highest culture, largest population, largest industry and for all of those reasons, many of my Wonders. That's a pretty big price. Imagine how much culture you lose alone. I don't think you need any more punishment in the game than there already is.
 
I have an excellent idea as to what is to happen when a capital is captured:
- the civ that loses its capital goes into anarchy for about 5 turns
- the cities that civ won from other civs (cultural or militaristic) revolt back to their own civ
- half of the citizens in cities in the civ that captures their capital get assimilated

I'll explain:
1) The anarchy is obvious and can also be read about elsewhere in this thread
2) The loss of the capital makes foreign citizens doubt the greatness of that civ
3) The assimilation is just the result of foreign citizens pledging allegiance to the 'great' civ that captured their former capital

If this could be implemented than the game would be greatly improved in my opinion that is.

And the corruption should be approached a little different, but it shouldn't be changed too much, in some cases it should last even a little longer till reasonable levels could be reached (for example when you capture an enemy city on the other side of the planet).
But when the technologies start flowing in, then the level of corruption should decrease with some techs (for example: free artistry, printing press, ...)

That's it for now, cyaaaaaaaaaaa and happy civ'ing.
 
When I am planning which city to attack, I usually look for the one with the wonders rather than the capital per se. Those wonders are indestructible, or at least it seems that way. I have bombed/shelled cities of size 12-16 down to size 1, destroying every enhancement except the wonder. Loss of some wonders would be shruggable, i.e their usefulness is past or benefits expended. But others could throw a country into chaos, especially those that contribute substantially to happiness.
 
I usally attack the city that has got the biggest cultural influence... in most cases the capital... when it and the other cities r close to my borders (in other words... I want them ;) )... I do this because once i conquered a big city from the germans which was quite close to their capital... i moved in a mssive force and lost it all the next round to the germans because they ''admired'' the german culture bla bla bla.... the next time I took Berlin and picked of the other larger cities one by one and leaving the small ones incircled and helpless far behind the frontier... i took them later when the frontiersituation was stable and my allies was attacking his other big cities fighting all the new units he produced... truly blitzkrieg... go past small pockets of resistance and kill them of later when they dont get any supplies/reinforcement :)
 
I still enjoyed the way Civ2 (and 1?) did it, the most powerful civ gets its capital taken, then it has a revolt and half of its cities split off.

I did that once in a WWII "historical" scenario as France against Germany on almost the last turn. :)

ER
 
it´s all in the GOAL.

when i go to war, i want to cripple my opponent. Now, THAT´S possible in civ3, and not in civ2.
In civ2, when you conquer the capitol, the remaining cities might divide.
In civ3 however there is trade and resources!!! :goodjob:

Think about crippling! I bombard ALL the roads around their capitol, either by ship or artillery. Now ALL their cities can´t use their strategic resources anymore and won´t be able to build modern strong units anymore...
Besides, they can´t use their luxury-resources anymore, so they will revolt (and later don´t want to get back to their motherland so much. If any is left that is :) ).

i bombard the capital, but i WILL NOT conquer it. This way their capitol will not move and their empire crumbles.

Thats where i profit of course, to eat their cities one by one in just a couple of turns before i either go for peace or make them part of history for good.:goodjob: :king:
 
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