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carrier based aircraft

mieuro

Chieftain
Joined
Feb 18, 2002
Messages
13
I'm constantly having to wake all of my carrier based aircraft individually. If I don't remember to wake them then my aircraft won't be given the chance to move on that particular turn. Does anyone know why I have to wake my aircraft every turn and why they're not staying 'active'?
 
Joined
Jan 7, 2002
Messages
2,914
Location
Aboard the Praetor's pride
Hi there,


I have seen the same thing. It seems that everytime you move a carrier it automatically "sleeps" all aircraft aboard. I guess we have to live with this as there is no way around this problem that I know. I remember in Civ2 if you moved a carrier and didn't put a plane to sleep then it would be available for you to use later in your turn.

Oh well, just remember to wake your planes after moving a carrier. Good luck!
 

Dirk Aurel

Warlord
Joined
Jan 24, 2002
Messages
214
Location
Germany
Don´t know for sure why they keep becoming inactive,suppose it´s because when a carrier is on the move it doesn´t have it´s aircraft on deck,same as in reality,annoying netherless.You should stop moving the carrier, find a good position and activate all of your planes with right click.
 

benjdm

Warlord
Joined
Nov 6, 2001
Messages
154
Location
Upstate NY
Does anyone know if fighters on the carrier retain their air-superiority orders from one turn to another or if these get 'sleeped' too ?
 

Mr Spice

Emperor
Joined
Oct 17, 2001
Messages
1,250
Location
Sweden
In a thread in the strategy-forum a few months ago someone stated that they do.
 

Mr Spice

Emperor
Joined
Oct 17, 2001
Messages
1,250
Location
Sweden
Both.

But I have not seen the "retain air sup. mission" by myself, I am just repeating what others testifyed.
 
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