Just a few ideas:
- It seems castles become obsolete too soon. Make corporation obsolete them instead of Economics. Corporation gives +1 commerce route and also obsoletes the great lighthouse (+1 commerce only in coastal cities), so it's a logical choice.
- Make walls generate culture (but only after the discovery of a later technology). They also should become obsolete just as castles do. Maybe the technology that obsoletes walls, should enable them to give culture (and forbid their construction, of course).
- Why stables don´t get obsolete never? It's weird you can build them, but you can`t build mounted units anymore...
What do you think?
- It seems castles become obsolete too soon. Make corporation obsolete them instead of Economics. Corporation gives +1 commerce route and also obsoletes the great lighthouse (+1 commerce only in coastal cities), so it's a logical choice.
- Make walls generate culture (but only after the discovery of a later technology). They also should become obsolete just as castles do. Maybe the technology that obsoletes walls, should enable them to give culture (and forbid their construction, of course).
- Why stables don´t get obsolete never? It's weird you can build them, but you can`t build mounted units anymore...
What do you think?