I was attacking an AI city and noticed that when I bombarded the city with my catapult stack every third bombard only reduced city defenses by 7% instead of 8%.
Mecca started at 85% defense. The same thing happens whether the bombard occurs as a stack or if the catapults bombard individually. The catapults are all identical in terms of promotions and health.
My understanding is that BTS changed it so that the bombard % for siege is now absolute and not a % of the city's defense value. If it is still a relative % then the cats should be reducing defenses by 6.8 each (85 times 8%).
To recreate open the save game and press end turn. The select the cat stack next to Mecca and bombard.
Version 3.02 save:
http://forums.civfanatics.com/uploads/105859/Sabotage1.CivBeyondSwordSave

Mecca started at 85% defense. The same thing happens whether the bombard occurs as a stack or if the catapults bombard individually. The catapults are all identical in terms of promotions and health.
My understanding is that BTS changed it so that the bombard % for siege is now absolute and not a % of the city's defense value. If it is still a relative % then the cats should be reducing defenses by 6.8 each (85 times 8%).
To recreate open the save game and press end turn. The select the cat stack next to Mecca and bombard.
Version 3.02 save:
http://forums.civfanatics.com/uploads/105859/Sabotage1.CivBeyondSwordSave