Inheireted turn: Hmm. Faro is pretty worthless right now, forcing us to raze Nuremburg at some point. With Iron connected, I prepare for WAR with Bismark
Hit enter
1) 510 B.C. Change builds around some more.
IBT: An envoy from England arrives. We invite him into our...cave...and ask what he wants. Elizabeth is demanding Currency. We send the envoy's head in a box to London. Elizabeth backs down.
2) 490 B.C. Duimares Settler->Catapult.
3) 470 B.C. Emerita worker->Catapult. Hmm, we need cash to upgrade our warriors for the upcoming assualt on the Germans....
TRADING PARTY!
Currency for mapmaking, construction, and 127 gold from Brennus
Code of Laws to Spain for a worker and some gold
Currency for 96 gold to the mongols
Map Making for 129 Gold from the English
Treasury at 457 w/+3 GPT
We enter the middle ages, keep up the research on Republic (this will turn out to be a mistake)
4. 450 B.C. Sugres Temple->Barracks
Upgrade warriors
5. 430 B.C. The Vikings (?) build the Collossus. I think. It may have been the dutch, but I guess we still have no contact with at least one civ unless I wrote it down wrong.
6.) 410 B.C. Lagos Barracks ->Swordsmen
Rio Janerio founded. Starts worker.
7.) 390 B.C. Oporto Swordsment ->Swordsmen
Horses connected
8.) 370 B.C. Vikings build the Manhatten project
j/k
9.) 350 B.C. Guimaraes Catapult->Catapult
The Germans are building the Statue of Zeus. They must not complete it. It's going up in a size three city, but they seem to be the only ones with ivory
10.) 330 B.C. Faro Warrior->Temple
More upgrades
11.) 310 B.C. Evora Spearman-> Temple
12.) 290 B.C. Lagos Swordsmen->Swordsmen Emerita Catapult-.?
13.) 270 B.C. Oporto Swordsmen->Swordsmen
Move six swords and an archer into position, with catapults on the way. Declare war on Germany.
14) 250 B.C. Great Library completed in Lisbon. No tech pop, but this isn't a surprise. We can build the Great Lighthouse, but decide not to start on it yet. Lisbon starts on sword. Our army advances into Germany
15.) 230 B.C. Berlin builds the Mausoleum of Mausollos
16.) 210 B.C. Guimaraes Catapult->Marketplace Rio Janerio Worker-> Temple. Catapult opens fire on munich, hits spear. General Veers, begin landing your troops.
German Spear kills our vet sword
German Swordsmen kills reg sword, promotes to vet
German Sword killed by our sword, who promotes to Veteran.
German Spear is killed by our sword. Munich falls. Didn't expect to lose three swords...
17.) 190 B.C. Lisbon Sword->Sword Lajos Sword->Sword
Troops in munich heel
18) 170 B.C. Vet Sword kills German archer near Nuremberg.
19) 150 B.C. Sao Paulo founded in a decent but very cramped spot. Starts on spear, for now.
20.) 130 B.C. Lisbon Sword-> The Great Lighthouse (see summary) Sagres Barrracks->Sword. Leiria Temple->Worker
THe Dutch build the Great Wall
4 Swords, an archers, and a pair of Catapults are in position to attack Leipzig, the German iron city. More troops moving up. 2 swords hanging in Faro in preparation to raze Nuremberg. Do not attack Nuremberg across the river if at all possible.
Summary: We have Germany on the ropes. I started the war before they were able to build up a swordsmen horde, fortunatly. I wouldn't end the war until we nab their ivory city so they can't build Zeus, but that's up to you guys. I went ahead and played another turn after exporting the save to see what happens, and Leipzig should fall easilly if you remember to bombard it first. Republic will also pop out of the Great Library next turn. Here's my plan:
1.) Keep up the pressure on Germany until we cut off their ivory and raze Nuremberg at the least.
2.) Revolt as soon as their is a lull in the fighting.
3.) Finish the Great Lighthouse. Unless I'm mistaken, this should give us a golden age in the early middle ages, under an advanced government, and with the tons of infastructure we need easily buildable. This should put us in an excellent position, provided everything works out this way.
The game