Center World Map...what does this mean?

dennisg

Warlord
Joined
Jan 16, 2008
Messages
182
Location
Norway
Hi everybody,
As the subject says...what does this actually "mean" to have my world map centered? Does this really only matter on center game types? How do I use this to my advantage?

thanks!
 
When you first start the game, your mini map only shows the area according to what you have discovered yourself. Your little piece of the world is in the very centre of the map. But when you center the map, your position is revealed in relation to the rest of the world. You'll see your exact position in relation to everything that's out there, not just to what you've discovered on your own. As for using it to your advantage, there's not really anything you can do with it. You still need to explore the actual landmasses, it just shows you what your relative position is.
 
Actually it can be very helpful:
Can you be surrounded? Are some of your boarders always safe? Where to scout to?
Best regards,
 
Thanks for the quick replies, but I'm just having trouble "seeing" what this means. I mean, what do I suddenly "see" with a centered map that I couldn't "see" the turn before? I still can't see tiles I haven't explored, so what's different? Maybe I'm reading too much into this :)
 
You don't suddenly "see" anything. No more terrain is revealed than you could "see" before.

All it provides is your location on the world map. I assume that this was put into the game because it would be inaccurate for you to be aware that the world is round (assuming you are playing a globe map script) when you just start out. The knowledge of calendar would show how the world orbits the sun, and the moon orbits the earth so it seems an appropriate time to reveal the whole uncharted world.

As for using this to your advantage unless you have done this via building Stonehenge it is likely that you will have explored most of your surroundings and establish how close to each pole and the equator you are. Other than that there is no advantage to it at all.

Hope this helps.
 
I've used it, as other posters have pointed out, mainly as an early rough indicator of where my civ is in relation to the others, being out-of-the way may mean a need to leave the island sooner to make contact with the world, or being near the center might mean to expect unfriendly company sooner. All of which may influence what techs I might need to research earlier.
 
Thanks for the quick replies, but I'm just having trouble "seeing" what this means. I mean, what do I suddenly "see" with a centered map that I couldn't "see" the turn before? I still can't see tiles I haven't explored, so what's different? Maybe I'm reading too much into this :)

What you will see different is that the mini-map will look different. Basically, the minimap will look zoomed out and I think you can also zoom all the way out and see the globe of the planet.
 
Initially, your mini-map is zoomed in only on your position in the world. When the map becomes centered, the mini-map expands to show the true size of the world (only revealing territory you've seen) and it shows your position on the world map.

This can be useful, depending on the map script, the default scripts often put lush jungles and river land near the equator and ice at the poles. You want to be in the grassy river land. Once you've centered the map, you get a better idea of where the prime real estate is / will be.
 
Actually it can be very helpful:
Can you be surrounded? Are some of your boarders always safe? Where to scout to?
Best regards,

But you can't know all that until you've actually explored the territory. Centering only reveals your position on the map, nothing else. In itself it doesn't offer any real advantage, it just lets you where you are in relation to the rest of the world.
 
Thanks everybody, that's pretty much what I suspected but I couldn't really be sure until I asked the "experts" :p (Then again, everybody is an expert compared to me!)
 
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