ramzay1945
Knyaz
Somebody. Could you tell me the correct function for the following situation.
There is a civilization, such as Babylon. Babylon has its own flag, name, building, leader, etc.
As a result of some reason (number of cities, for example) Babylon turns into Iraq with its flag, name, leader, etc.
DynamicCivName is not suitable, since it does not change the civilization under
for example
Cities = 6
Civilization type = Rome Republic
Leader = Gaius Marius
Cities > 6
Civilization type = Roman Empire
Leader = Augustus
There is a civilization, such as Babylon. Babylon has its own flag, name, building, leader, etc.
As a result of some reason (number of cities, for example) Babylon turns into Iraq with its flag, name, leader, etc.
DynamicCivName is not suitable, since it does not change the civilization under
player
control, only the name changes.for example
Cities = 6
Civilization type = Rome Republic
Leader = Gaius Marius
Cities > 6
Civilization type = Roman Empire
Leader = Augustus