<GameData>
<Language_en_US>
<Update>
<Where Type="BOOK_THEFT"/>
<!-- Book Theft -->
<Row Tag="TXT_KEY_COVERT_OPERATION_BOOK_THEFT_DESCRIPTION">
<Text>Book [ICON_CULTURE] Theft</Text>
</Row>
<Row Tag="TXT_KEY_COVERT_OPERATION_BOOK_THEFT_DESCRIPTION_TT">
<Text>Steal {1_NumCulture} [ICON_CULTURE] Culture from the city. </Text>
</Row>
<!-- Succeeded -->
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_UNDETECTED_SUMMARY">
<Text>[ICON_CULTURE] Books Stolen (Agent Undetected)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_UNDETECTED_MESSAGE">
<Text>Our agent stole {1_Culture} [ICON_CULTURE] Culture from {2_CityName} and was undetected.</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_DETECTED_SUMMARY">
<Text>[ICON_CULTURE] Books Stolen (Agent Detected)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_DETECTED_MESSAGE">
<Text>Our agent stole {1_Culture} [ICON_CULTURE] Culture from {2_CityName} but was detected.</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_IDENTIFIED_SUMMARY">
<Text>[ICON_ENERGY] Books Stolen (Agent Identified)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_IDENTIFIED_MESSAGE">
<Text>Our agent stole {1_Culture} [ICON_CULTURE] Culture from {2_CityName} but was identified. The agent escaped!</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_KILLED_SUMMARY">
<Text>[ICON_ENERGY] Books Stolen (Agent Killed)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_SUCCEEDED_KILLED_MESSAGE">
<Text>Our agent stole {1_Culture} [ICON_CULTURE] Culture from {2_CityName} but was killed!</Text>
</Row>
<!-- Failed -->
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_UNDETECTED_SUMMARY">
<Text>Failed Book [ICON_CULTURE] Theft (Agent Undetected)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_UNDETECTED_MESSAGE">
<Text>Our agent failed to reach any [ICON_CULTURE] library in {1_CityName} but was undetected.</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_DETECTED_SUMMARY">
<Text>Failed Book [ICON_CULTURE] Theft (Agent Detected)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_DETECTED_MESSAGE">
<Text>Our agent failed to steal any [ICON_CULTURE] books from {1_CityName}'s local library and was detected.</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_IDENTIFIED_SUMMARY">
<Text>Failed Book [ICON_CULTURE] Theft (Agent Identified)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_IDENTIFIED_MESSAGE">
<Text>Our agent failed to steal any [ICON_CULTURE] books from {1_CityName} and was identified. The agent escaped!</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_KILLED_SUMMARY">
<Text>Failed Book [ICON_CULTURE] Theft (Agent Killed)</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_FAILED_KILLED_MESSAGE">
<Text>Our agent failed to read any [ICON_CULTURE] books from {1_CityName} and was killed!</Text>
</Row>
<!-- Aborted -->
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_ABORTED_SUMMARY">
<Text>Book [ICON_CULTURE] Theft Aborted</Text>
</Row>
<Row Tag="TXT_KEY_BOOK_THEFT_COVERT_OP_ABORTED_MESSAGE">
<Text>Stealing [ICON_CULTURE] Books operation was aborted.</Text>
</Row>
</Update>
</Language_en_US>
</GameData>