changing city state personality

already looked there, nothing... and i didnt mean the <MinorCivilization_Flavors>, i was lookin for the personalities, like "friendly", "neutral", "hostile" and "irrational"

plus i just searched every XML for "MINOR_TRAIT" (except "NewTexts" and "Interface")
 
The personalities are not set in the xml, they're randomly assigned in each game (so a specific cty state can be hostile in one and neutral in the next).

You'd have to use lua to set them in-game:

Player:GetPersonality();
Player:SetPersonalityType(MinorCivPersonalityType);
 
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