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Checkmate

Discussion in 'Civ1 - General Discussions' started by Posidonius, May 17, 2016.

  1. Lord.L.

    Lord.L. Chieftain

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    Russia, Moscow
    Don't focus science. Gold is a lot more useful. I usually research Writing, MapMaking and Wheel, no more is needed. Then I do 100% tax and conquer the world.
     
  2. Mize

    Mize Warlord

    Joined:
    Jun 17, 2011
    Messages:
    292
    It's not 3 squares. The unit you're buying should be closer to an enemy city than it is to one of your own cities.
     
  3. tuga2112

    tuga2112 Warlord

    Joined:
    Dec 10, 2007
    Messages:
    106
    what your suggesting is the most opposite approach to what i enjoy.

    set yourself a challenge.
    do your typical conquest game without chariots. (see previous comment as to "why") and let me know if it was more or less enjoyable than the usual game.

    Civ1 has a lot more mechanics to be enjoyed that a conquest game simply bypasses.

    its just a shame the AI is soo dumb at space races.. cus i would like to see a somehow realistic space race in the game.
     
  4. Posidonius

    Posidonius Civherder

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    US of gawldarn A
    Gold, Science, Tech, Space, Tax. None of this matters. Once you have control of the world, these things flow like water. How do you get control of the world? The most powerful piece on the board is the Diplomat.
     
    Last edited: Jul 25, 2018
  5. Lord.L.

    Lord.L. Chieftain

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    Not that hard. Just use knights.
     
  6. Lord.L.

    Lord.L. Chieftain

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    The main problem isn't the AI dumbness but I launching the spaceship BC
     
  7. tuga2112

    tuga2112 Warlord

    Joined:
    Dec 10, 2007
    Messages:
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    its not about dificulty, its about enjoyment.

    knights require a bit extra tech to unlock. that can, under some circunstances, change the whole flow of the game. which i would hope bring more enjoyment to your experience.
     
  8. Posidonius

    Posidonius Civherder

    Joined:
    Jun 28, 2015
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    201
    Location:
    US of gawldarn A
    Once you've beaten a game a couple times, either switch games or find new challenges in the old one. Hobbling yourself like "Never Chariots" is a fun twist, just one example of how easily Civ1 can be repurposed. Finding ways to force the AI's decisions is fun too.
     

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