Ghostly Wolfmoon
Chieftain
- Joined
- Oct 22, 2020
- Messages
- 26
Hello,
Just started running C2C again for the first time in a long time and ran into something that I am not sure if it is a bug.
Situation is this: Less than 50 turns into the game, a forest fire happens very close by as a random event. I get three choices.
1) Spend a bunch of money to replant. This choice is not available, because I do not have the money. That button is not green.
2) Spend less money on fixing things (300 gold) to fix some things. That button is green
3) Spend no money, too much going on to help, effect is temporarily 3 unhappy faces in the village. That button is curiously not green.
I had the money to do (2), but did not want to do (2), because I wanted to reserve the money for upgrades of units. So I clicked on (3), thinking perhaps it would light up. It did not. I was not allowed to select the third button and save the gold.
There were 25 happy faces and 3 unhappy faces at the same time, so another 3 unhappy faces would not have greatly affected the situation. Those 3 unhappy faces would have faded over time, according to the dialogue in the event box.
Why did I not receive the choice of saving the gold at the expensive of temporary unhappiness? Is there a reason for this? I would understand the forced choice if the unhappiness would have tipped the village into an unhappy collection of malcontents starting a new fire to protest not repairing the damage from the old one, but that was not the situation here.
So why did the event force me to spend almost all of my gold?
Just started running C2C again for the first time in a long time and ran into something that I am not sure if it is a bug.
Situation is this: Less than 50 turns into the game, a forest fire happens very close by as a random event. I get three choices.
1) Spend a bunch of money to replant. This choice is not available, because I do not have the money. That button is not green.
2) Spend less money on fixing things (300 gold) to fix some things. That button is green
3) Spend no money, too much going on to help, effect is temporarily 3 unhappy faces in the village. That button is curiously not green.
I had the money to do (2), but did not want to do (2), because I wanted to reserve the money for upgrades of units. So I clicked on (3), thinking perhaps it would light up. It did not. I was not allowed to select the third button and save the gold.
There were 25 happy faces and 3 unhappy faces at the same time, so another 3 unhappy faces would not have greatly affected the situation. Those 3 unhappy faces would have faded over time, according to the dialogue in the event box.
Why did I not receive the choice of saving the gold at the expensive of temporary unhappiness? Is there a reason for this? I would understand the forced choice if the unhappiness would have tipped the village into an unhappy collection of malcontents starting a new fire to protest not repairing the damage from the old one, but that was not the situation here.
So why did the event force me to spend almost all of my gold?