but I love
Looking to see if there is any interest in the following
Fall of Rome variant
Objective - to win the game without taking any Roman / Byzantine cities, ie let/diplomatically make the AI knock out the 2 Roman civs but win the game with 35000 VP before the other civs within the time limit, the civs that take out the 8th Roman cities will probably have to be our initial targets, of course we could attack the other AI earlier but there will be less AI to beat up on the Romans.
Level - I think Emperor/Demigod but this is open to discussion, maybe any lower on the level and the AI may not be up to the job
Would ideally like 5 players and as this game has 150 moves I would suggest rounds of 10 moves up to move 100 and then rounds of 5, there is alot of military to move around later in the game and it is essential that there are no more than 1 turn goto commands due to possible plague spreading and other relevant reasons.
Civ - again open to discussion - but I would suggest the Franks / Anglo Saxons or some other central civ
I'm not sure of the difficulty of this SG, part of me says it's not too difficult, another part says it could all go horribly wrong, who's game for it? Please register your interest below, usual SG rules, got in 24, play in 48, although over the Christmas period this can be heavily relaxed.
Looking to see if there is any interest in the following
Fall of Rome variant
Objective - to win the game without taking any Roman / Byzantine cities, ie let/diplomatically make the AI knock out the 2 Roman civs but win the game with 35000 VP before the other civs within the time limit, the civs that take out the 8th Roman cities will probably have to be our initial targets, of course we could attack the other AI earlier but there will be less AI to beat up on the Romans.
Level - I think Emperor/Demigod but this is open to discussion, maybe any lower on the level and the AI may not be up to the job
Would ideally like 5 players and as this game has 150 moves I would suggest rounds of 10 moves up to move 100 and then rounds of 5, there is alot of military to move around later in the game and it is essential that there are no more than 1 turn goto commands due to possible plague spreading and other relevant reasons.
Civ - again open to discussion - but I would suggest the Franks / Anglo Saxons or some other central civ
I'm not sure of the difficulty of this SG, part of me says it's not too difficult, another part says it could all go horribly wrong, who's game for it? Please register your interest below, usual SG rules, got in 24, play in 48, although over the Christmas period this can be heavily relaxed.