black_imperator
Deity
- Joined
- Dec 4, 2005
- Messages
- 2,102
I was thinking about some improvements about the city system. It isnt logical that a new captures city produces the conquerors units , I mean ,that an elvish city captured by dwarves produces dwarves , for example.
It would be interesting that you can produce units from the former civ of your cities . It might be too difficult to do this for all cities but at least for former capitals it would be interesting
It implies that these cities would still have buildings from their former civ.
This kind of cities would have an happiness malus and have more chances to revolt so as to return with their original civ , even reviving it if it had been destructed . If this happens , it would be interesting that units produced in this city would revolt too.
Player would have the choice of making this city like another or not .
I think it is a good possibility of showing kind of cultural tensions in an empire , but I dont know if it is technically possible.
Sorry for my english...
It would be interesting that you can produce units from the former civ of your cities . It might be too difficult to do this for all cities but at least for former capitals it would be interesting
It implies that these cities would still have buildings from their former civ.
This kind of cities would have an happiness malus and have more chances to revolt so as to return with their original civ , even reviving it if it had been destructed . If this happens , it would be interesting that units produced in this city would revolt too.
Player would have the choice of making this city like another or not .
I think it is a good possibility of showing kind of cultural tensions in an empire , but I dont know if it is technically possible.
Sorry for my english...