eeveebreeder
Chieftain
- Joined
- Jul 8, 2009
- Messages
- 19
hey, i wanted to know, how to make it so independent cities spawn at same time ( i think its sumwhere in barbs.py?) Because whenever i put in spawn turn for independent/barb cities it always spawns the first turn, ty for ur replies 
code:
# city coordinates, spawn 1st turn and retries
lUr = [77, 38, 0, 0] #3000BC
lJerusalem = [73, 38, 0, 0] #3000BC
lBabylon = [76, 40, 0, 0] #3000BC
lSusa = [79, 40, 0, 0] #3000BC
lTyre = [73, 40, 0, 0] #2700BC #turn10
lByzantium = [68, 45, 49, 0] #3000BC (it seems if i have 49 here, the game registers as auto game over on turn 1
#self.foundCity(iIndependent, lUr, "Ur", iGameTurn, 1, con.iWarrior, 1)
#self.foundCity(iIndependent2, lTyre, "Sur", iGameTurn, 1, con.iArcher, 1)
self.foundCity(iIndependent, lJerusalem, "Yerushalayim", iGameTurn, 2, con.iArcher, 3)
self.foundCity(iIndependent, lByzantium, "Byzantium" , iGameTurn, 49, con.iGreekPhalanx, 1)

code:
# city coordinates, spawn 1st turn and retries
lUr = [77, 38, 0, 0] #3000BC
lJerusalem = [73, 38, 0, 0] #3000BC
lBabylon = [76, 40, 0, 0] #3000BC
lSusa = [79, 40, 0, 0] #3000BC
lTyre = [73, 40, 0, 0] #2700BC #turn10
lByzantium = [68, 45, 49, 0] #3000BC (it seems if i have 49 here, the game registers as auto game over on turn 1

#self.foundCity(iIndependent, lUr, "Ur", iGameTurn, 1, con.iWarrior, 1)
#self.foundCity(iIndependent2, lTyre, "Sur", iGameTurn, 1, con.iArcher, 1)
self.foundCity(iIndependent, lJerusalem, "Yerushalayim", iGameTurn, 2, con.iArcher, 3)
self.foundCity(iIndependent, lByzantium, "Byzantium" , iGameTurn, 49, con.iGreekPhalanx, 1)