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City counts as occupied even though it was ceded

molst

Chieftain
Joined
Aug 7, 2007
Messages
43
Location
Stockholm, Sweden
I ended a war with Egypt, carefully ceding the two cities I had occupied. Now, quite many turns later, Cleopatra complains about that I am occupying one of her cities and thinks I'm a warmonger. I checked the diplomacy screen again, and there are no cities left to cede.
 
I don't see what you think is wrong. Just because she agreed that you could keep those cities in the peace treaty doesn't mean she has to be happy about it, so the fact that she's holding a "grudge" is, in my view, good game design and consistent with how, e.g., a human opponent would feel. Frankly, if she ever gets strong enough again to make war, she should DOW you to take those cities back (and you should applaud the AI for trying to do so).
 
Fair enough. I have no problem with her being angry with me over the city. The confusion lies in she calling it "occupied". Technically, I thought that should mean "not ceded", which would be a bug in this case.
 
Slightly OT, but:
In one of my games I had taken 5 (or 6?) cities from Kongo. During peace-negotiations I couldn't add his capital to the list of cities I wanted him to cede to me. Since Kongo's city-names are a bit confusing to the European ear/eye, I didn't realize this until it was too late. The result was that after we made peace, the capital was still labeled as "occupied" and suffered penalties from that (like no growth). Eventually I had to go to war with him again to get him to cede the capital in a second peace-deal.

I wonder if there's a "limit" on how many cities you can include in a single peace-deal?

S.
 
Well I have similar problem but now I seem IT IS a bug.

Playing as Scythian Empire.
I declare a formal war against Norway.
He had 2 cities.
First I captured his first city (No Capital)
Then I was attacking his capital.
Meanwhile I was capturing his capital he captured his second city back.
I took his capital and I focused to take that city back and I did
Now Norway is out of the game BUT the second city wasn t properly ceded so it stays occupied forever (well until I give it to other civ and take it back through war and ceded)
 
Fair enough. I have no problem with her being angry with me over the city. The confusion lies in she calling it "occupied". Technically, I thought that should mean "not ceded", which would be a bug in this case.
had this, too. ceded cities from Trajan and he denounces me for "occupying cities". He can denounce me for keeping his former cities, fine. wording matters here.
 
Kongo captured my capital. We later made peace and it included Kongo ceding my capital back to me. However when I got my capital back it had the status no growth (due to being "occupied"). Stayed like that ie no growth for the rest of the game. Surely a bug in the system? Any tips on this?
 
I have encountered a related, but slightly different issue. I conquered one of Sumeria's cities - Madrid, since they had initially destroyed the Spanish civilization. At the moment, when I had to decide whether to keep the city, the game suddenly told me that Madrid was Spain's last city and I would get a very heavy penalty for keeping it.

Technically, Civ 6 should not call me the conqueror of Spain at that moment, since it was a random Sumerian settlement, which I took.

(To continue the story I chose liberation in order to avoid the penalty, and guess what: About 2 turns later I got denounced by the revived Spanish civilization.... - but that's a known issue...)
 
I believe, in this thread we are talking about two different things. The one thing is, after peace negotiations and ceding a city, the AI will still be mad about it and probably denounce you for having one of their cities. I'm not sure if this is a bug, but I would say it's not.

The other thing is mentioned here already: Cities you get from peace negotiations, and it doesn't seem to matter whether it's originally yours or not, sometimes stay "occupied". That gives them a 50% penalty for yields and prevents it from growing. THAT one definetly IS a bug.
 
The problem is that we don't know it is supposed to work.
In my first game after the Summer Patch, America ceded several cities and contrary to the behaviour before the patch, there was no -18 diplomacy malus for an occupied city anymore.
But in my second game, Montezuma ceded a city but still complains (-18) although the city is definitely not occupied and grows like a normal city.
 
Playing as Phillip II. Merrily overran Poland capturing Krakow. City was growing fine. While occupied else where, Germany moved in and captured Krakow. Retook it a while later and Germany soon sued for peace. There was cede option during the peace terms for Krakow. It is mine, Poland is long gone, but it is still showing as occupied and not growing even 100 turns later.
Screen Shot 2017-08-08 at 1.23.33 PM.png
 
I'm having a simmilar issue.
Tebas was conquered from Egipt by Arabia.
Arabia declared war on me, and on the peace agreement they gave me Tebas, It was traded, not conquered by me, so I had no cede city option.
Now the city shows occupied and I can't get rid of it
 
I have the same problem. Gandhi declared war on me and then he gave me a handful of cities in the peace deal. One of those cities previously belonged to Sumeria and I had the option to liberate but as it was in a strategic position, I kept it. Now it says the city is occupied and the population is stuck at 5. I also made peace with China and have the same problem with a city they gave me but was formerly owned by Japan.
To make matters worse, I can't trade or give the cities to someone as they don't even show up in the trade screen.
I think I have spent more time trying to fix bugs than I have actually playing the game...
 
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