So, in Civ V there was an sql code that helped randomize city lists.
Here is the code:
CREATE TABLE Civilization_CityNames_Temp AS
SELECT * FROM Civilization_CityNames c
WHERE rowid IN (
SELECT rowid FROM Civilization_CityNames n
WHERE c.CivilizationType = n.CivilizationType ORDER BY rowid ASC LIMIT 8
);
INSERT INTO Civilization_CityNames_Temp SELECT DISTINCT * FROM
Civilization_CityNames WHERE NOT EXISTS
(SELECT * FROM Civilization_CityNames_Temp WHERE
CityName = Civilization_CityNames.CityName)
ORDER BY RANDOM();
DELETE FROM Civilization_CityNames;
INSERT INTO Civilization_CityNames SELECT * FROM
Civilization_CityNames_Temp ORDER BY rowid ASC;
DROP TABLE Civilization_CityNames_Temp;
This particular code makes the game randomize the order of cities after the first eight cities are built.
Do you think something like this will be possible in Civ VI?
If you do, this is definitely the first mod I would want to have.
Here is the code:
CREATE TABLE Civilization_CityNames_Temp AS
SELECT * FROM Civilization_CityNames c
WHERE rowid IN (
SELECT rowid FROM Civilization_CityNames n
WHERE c.CivilizationType = n.CivilizationType ORDER BY rowid ASC LIMIT 8
);
INSERT INTO Civilization_CityNames_Temp SELECT DISTINCT * FROM
Civilization_CityNames WHERE NOT EXISTS
(SELECT * FROM Civilization_CityNames_Temp WHERE
CityName = Civilization_CityNames.CityName)
ORDER BY RANDOM();
DELETE FROM Civilization_CityNames;
INSERT INTO Civilization_CityNames SELECT * FROM
Civilization_CityNames_Temp ORDER BY rowid ASC;
DROP TABLE Civilization_CityNames_Temp;
This particular code makes the game randomize the order of cities after the first eight cities are built.
Do you think something like this will be possible in Civ VI?
If you do, this is definitely the first mod I would want to have.