Predator145
King
- Joined
- May 22, 2020
- Messages
- 664
After some changes in number positioning on the pedialcon of some improvements my game doesn't seem to be reading from the same city screen icon sheets anymore. Everything from The Internet and down is displayed as blank in game. It seems like the game reads from the Vanilla sheet. The scenario properties are still the same.
I have checked and confirmed that the slots are of the correct number after taking into account the bogus numbers on the icon sheets (starting with Wealth being 33 after Police Station being 29) and the fact that you have to subtract 1 from the actual number you've counted on the sheet due to the fist number on the pedialcon being 0.
So how do I get the scenario to start reading the correct sheets I have in the scenario folder?
Another problem (I'm not sure if related to the above) is that my game crashes in between turns after the German's unit animations are finished playing during industrial age (there were more civ's animations to come). There was no error message. Another frustrating mystery. "SINGLE vs ERA vs CULTURE" on the pedialcon seems to result in that kind of crash?
I've also noticed that the Vanilla and PTW pedialcons for buildings doesn't have a number. So how does the mechanism work?
I have checked and confirmed that the slots are of the correct number after taking into account the bogus numbers on the icon sheets (starting with Wealth being 33 after Police Station being 29) and the fact that you have to subtract 1 from the actual number you've counted on the sheet due to the fist number on the pedialcon being 0.
So how do I get the scenario to start reading the correct sheets I have in the scenario folder?
Another problem (I'm not sure if related to the above) is that my game crashes in between turns after the German's unit animations are finished playing during industrial age (there were more civ's animations to come). There was no error message. Another frustrating mystery. "SINGLE vs ERA vs CULTURE" on the pedialcon seems to result in that kind of crash?
I've also noticed that the Vanilla and PTW pedialcons for buildings doesn't have a number. So how does the mechanism work?
Last edited: