ironic_lettuce
Warlord
- Joined
- Sep 18, 2002
- Messages
- 117
Hi everyone
I'm still trying to beat this bloody game on Noble!!
I know that the best way to do it is to specialize my cities for different jobs and so that's what I try to do! I have started using the technique found in the civ4 guide by Sisiutill in that I count the number of positive food squares and balance them against the number of negative food squares to tell me how many farms I need. I have a screen cap of my starting point in my latest game and just wondered if I'm doing this right. I've added up the positive food resources: +1 for the two flood plains, +3 for the cows (or is cows +2?), then the negatives: -3 for the 3 plains tiles, -1 for the hills tile. So, doing the maths, that gives me 5-4, to give an overall of +1. Have I done that right?
The thing I want to know is, how would you all go about improving this city? If I have an overall of +1 then this city doesnt need any farms to get to full size (if I've understood properly) But obviously, if I was to farm the tiles it would get to full size quicker. So I think my main question is, how many tiles would you farm initially before beginning the specialisation? I tend to build loads and loads of farms and ignore cottages which results in me lagging behind in the tech tree. And when you get to a certain size would you begin building improvements over the farms? I'd personally make this city a commerce one because of the low numbers of hill tiles - would everyone else do that? Or perhaps a GP farm?
Any ideas would be great - thanks
EDIT: The attachment doesnt seem to have worked! I'll try again in a second!
I'm still trying to beat this bloody game on Noble!!

I know that the best way to do it is to specialize my cities for different jobs and so that's what I try to do! I have started using the technique found in the civ4 guide by Sisiutill in that I count the number of positive food squares and balance them against the number of negative food squares to tell me how many farms I need. I have a screen cap of my starting point in my latest game and just wondered if I'm doing this right. I've added up the positive food resources: +1 for the two flood plains, +3 for the cows (or is cows +2?), then the negatives: -3 for the 3 plains tiles, -1 for the hills tile. So, doing the maths, that gives me 5-4, to give an overall of +1. Have I done that right?
The thing I want to know is, how would you all go about improving this city? If I have an overall of +1 then this city doesnt need any farms to get to full size (if I've understood properly) But obviously, if I was to farm the tiles it would get to full size quicker. So I think my main question is, how many tiles would you farm initially before beginning the specialisation? I tend to build loads and loads of farms and ignore cottages which results in me lagging behind in the tech tree. And when you get to a certain size would you begin building improvements over the farms? I'd personally make this city a commerce one because of the low numbers of hill tiles - would everyone else do that? Or perhaps a GP farm?
Any ideas would be great - thanks
EDIT: The attachment doesnt seem to have worked! I'll try again in a second!