Infantry#14
Emperor
- Joined
- Dec 26, 2006
- Messages
- 1,601
how about the return of the army from civ 3? The warlord can now create an army unit, which 3 (or more) of the same unit type can join the army. Battle follows that of civ 3 where the units will retreat and the next unit will fight. Best attacker of the army attacks and best defender defends. Experience is shared equally among all units. If there is one exp gain from battle, then only the fighter gets it. If the fighting unit has leadership, then that 1 exp goes to all units. Therefore, it is favorale to have leadership promo on all units. This should replace the warlord system, and all units in the army has access to GG promo. This should give a good boost to the imperalistic trait. Cities should be able to build army after building the national wonder military academy after military science. Army units is upgradeable (unlike civ 3).
Examples of allowed army:
1. Swords, Pike, Axe (all melee)
2. Musket, Grenadier, Rifle (all gunpowder)
Not-allowed
1. Longbow, Horse Archer, Crossbow (mounted and archery)
Examples of allowed army:
1. Swords, Pike, Axe (all melee)
2. Musket, Grenadier, Rifle (all gunpowder)
Not-allowed
1. Longbow, Horse Archer, Crossbow (mounted and archery)