I just recently got Civ 6 on Steam.
Is it my imagination, or is this incarnation easier than the others?
Don't get me wrong. Overall, there is a lot to like in this version, but the challenge is lacking.
I'm playing on Deity, and the AI is as bad as ever.
I know, I know, Civ is notorious for questionable AI, to the point that it seems to be one of its endearing features, but the situation now is ridiculous.
Essentially, the game consists of getting 6-8 cities as quickly as possible. And then... that's it. You've won the game, as there is absolutely nothing the AI can do to stop you now if you turtle up and go culture or science. It becomes rather pointless to play after the classical period, as the game is a foregone conclusion.
I used to think I was just really good. Now I see the AI is helpless.
This might be different if the AI could manage an invasion, but the warfare AI is the worst I've ever seen. I'm not talking merely sub-optimal, it will often make the very worst possible tactical moves.
I think the AI doing random things would actually fare better.
But you all probably know this.
But here's the thing: I'm pretty sure competent hex warfare AI was created in the 80s-90s. How has this knowledge been lost?
Given that, are there any chances that tactical AI can be modded?
Yeah yeah, strong AI is hard and expensive. How about just somewhat competent AI? Is that too much to ask?
So maybe they don't have the resources to build an 80s era AI. Fine. They could at least create a AI modding framework and let the community create it. I guess It'd be a bit of a cop-out (But a marketing opportunity!) But at least it would be better.
Sorry about the rant.
Probably gonna go play some more now.
Is it my imagination, or is this incarnation easier than the others?
Don't get me wrong. Overall, there is a lot to like in this version, but the challenge is lacking.
I'm playing on Deity, and the AI is as bad as ever.
I know, I know, Civ is notorious for questionable AI, to the point that it seems to be one of its endearing features, but the situation now is ridiculous.
Essentially, the game consists of getting 6-8 cities as quickly as possible. And then... that's it. You've won the game, as there is absolutely nothing the AI can do to stop you now if you turtle up and go culture or science. It becomes rather pointless to play after the classical period, as the game is a foregone conclusion.
I used to think I was just really good. Now I see the AI is helpless.
This might be different if the AI could manage an invasion, but the warfare AI is the worst I've ever seen. I'm not talking merely sub-optimal, it will often make the very worst possible tactical moves.
I think the AI doing random things would actually fare better.
But you all probably know this.
But here's the thing: I'm pretty sure competent hex warfare AI was created in the 80s-90s. How has this knowledge been lost?
Given that, are there any chances that tactical AI can be modded?
Yeah yeah, strong AI is hard and expensive. How about just somewhat competent AI? Is that too much to ask?
So maybe they don't have the resources to build an 80s era AI. Fine. They could at least create a AI modding framework and let the community create it. I guess It'd be a bit of a cop-out (But a marketing opportunity!) But at least it would be better.
Sorry about the rant.
Probably gonna go play some more now.