jon78
Chieftain
yeah, or a subtle blinking list with all the cities that are in state of disorder... so you don't have to bother with it if you don't want to.
By transforming, I mean like in Civ2, where you can level hills into plains, plains to grassland, etc. For reality purposes, the ability should occur late in the tech tree, and it should take a long time to do. And maybe even impose an environmental penalty (see below)Terraformation/transformation of terrain
hmm i thought you could make forest!
Very good point. I agree. Just because you have 3 workers planting seeds, doesn't mean the trees grow any faster. But still allow multiple workers to expedite the chopping.Gain deforestation shield bonus more than once
yeah but you'll have to wait for those trees to grow
Originally posted by Selous
oh yea ... had a idea that i feel MUST be implimented .. coloneys must be improved and i think castles could also .... i propose that coloneys can build a few types of buildings such as harbours and airports and that they have a 1 tile culture border ... possably be able to build a temple also ... but only to resist enemy taking it and not expanding the colony .... also ... the colony could expand .... u build it into a city but it would have to take longer to do than building a settler to start with.... is just that colonys are almost usless at the moment .... if only u could use them over seas!! rather than just a couple of square out from your border ... waiting for it to expand ... i think u should be able to use them as really crappy citys .... so it wont have so many "citys" that are basicly glorified coloneys anyways
also .... i think that coloney should be able to be used in your own territory to exploit those bonus resorces for your citys ... u build the colony on the gold for example ... and connect it to one of your citys that u want to have the gold added to the city ... that way u could use those big bunches of gold deep in the mountains ... rather than have a pissy size 1 or 2 city that takes up your corruption limit
and fortresses should have a 1 tile culture border also but be indominable by enemy culture if u have a military unit in there (and so think fortress and colony on the same square)
also .... i would like to see internal borders .... that U set up to help u navigate a little easier .... i would like to be able to name stuff also .... name a region .. a penintula whatever .... makes the game more personal .... and would make multiplayer sooo much easier!!! .... with co ordinating attacks and all that .... u only have to tell em the region that u wanna invade or whatever ....
i also had a thought along these lines that u could have provincial capitals ... u know .... like england own australia, canada, india(used to) new zealand, southafrica (im talking in game terms) but they are seperate countries but they are the same power ..... so to deal with the massive corruption that england would have had .... they set up these territories to essesially rule themselfs .... u would just have to build a provintial capital and then draw the new borders in .... but the new borders could only be inside your original borders off corse! ... this would make the new country be reasonably corruption free (have it a bit more than your Capital) .... but ... possably there would the be the possablity for the dead civ to rise again in bloody civil war ... and take there counrty back ... im thinking india here .... and they got there whole country back from the british
... i think this would add a entire new element to the game ... improve it greatly for multiplayer (and give u something else to do when u are waiting) ... and fix these corruption problems by being realistic .... i would make the provincial capital rather cheep as it is really more of a concept rather than a beatiful palace ... more setting up a new government for a province that u own than an engeneering feat
What about a slave-camp, you capture a city, you gets slaves.
also .... i think that coloney should be able to be used in your own territory to exploit those bonus resorces for your citys ... u build the colony on the gold for example ... and connect it to one of your citys that u want to have the gold added to the city ... that way u could use those big bunches of gold deep in the mountains ... rather than have a pissy size 1 or 2 city that takes up your corruption limit