Civ Assistant... Should we use?

Strider

In Retrospect
Joined
Jan 7, 2002
Messages
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The ultility program called Civ Assistant which ThunderFall posted in the Main CFC page is actually pretty good. I tested it out and it worked fine for me. Here's what it does:

Military: Mainly it a in-game combat calc... very simple to use

Not working! History: A in-game notepad... Would be very useful in T/C's

Not Working! Screenshot: helps make better screenshots.

Download/desc screen:
http://www.civfanatics.net/files/civ3/pafiledb.php?action=file&id=472

Screenshot:
http://www.civfanatics.com/civ3images/civlackey01.jpg
 
No, thanks. Not for me, Strider. I want to play with humans, not calculators.
 
Most of this would be up to the DP. I would use it, but hard drive space on my computer is at a premium.

Anyway, these features aren't really needed. No matter how much I had windows, notepad and the 'print screen' button are fine for me. As for the combat calculation, I just hope I win all the time:D
 
Originally posted by Octavian X
Most of this would be up to the DP. I would use it, but hard drive space on my computer is at a premium.

Anyway, these features aren't really needed. No matter how much I had windows, notepad and the 'print screen' button are fine for me. As for the combat calculation, I just hope I win all the time:D

The combat calc wasn't really the one that I would use either in the game. It would be the screenshot one and the note-pad one.

Why I am suggesting these is because:

1) If the DP already has the game loaded(or if someone who is looking at the game already has it loaded) it is hard (and I have to leave my game once and awhile) to turn notepad on.

2) It might include stuff where you can copy & paste queue's etc. into it.

I'm not really suggesting using it during the game.
 
In the Demogame I would not use it, I rather trust in my judgement. But in my own games I would use it since I have a ton of custom units in Civ III.
 
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