bengalryan9
Emperor
- Joined
- Nov 13, 2018
- Messages
- 1,095
Next civ up for discussion from the Exploration Age is Hawai’i. They are a cultural and expansionist civ with a starting bias towards marine and coastal terrain. Their associated wonder is Hale o Keawe (+2 culture, constructing buildings on the coast gives culture equal to 50% of its cost, and 3 relic slots). They are unlocked automatically by the Maya and Mississippians in the antiquity age, and they automatically unlock Meiji Japan in the modern age. To manually unlock them you have to have 2 settlements on an island (defined as a landmass with a maximum of 15 tiles). As far as leaders are concerned, I believe they are unlocked by Tecumseh, both Ashoka personas, both Himiko personas, Jose Rizal, and Pachacuti.
Their unique ability is Moananuiakea, which gives 25 culture each time a settlement expands to a marine tile and +1 happiness on fishing boats.
Their unique military unit is the Leiomano, a swordsman replacement that gets +3 CS against infantry and calvary as well as receiving culture from defeating enemy units.
Their unique civilian unit is the Kahuna, a missionary that can heal other units
Their unique infrastructure is the Lo’i Kalo, which gives +3 food, +1 production, and +1 culture from adjacent farms (I believe this is a recent change). It must be placed on grassland or tropical tiles.
Hawaiian Civics:
Mana - +2 culture every time a storm, flood, or volcano provides fertility. At mastery, unlocks the Kapa tradition and gives the Leiomano extra culture when defeating an enemy unit equal to 25% of its combat strength.
Ohana – unlocks the Lo’i Kalo and the Ahupua’a tradition. At mastery, gives +2 culture to Lo’i Kalo improvements if there is a pavilion in the settlement.
He’e nalu – unlocks the Ho’okupu tradition, gives 2 relics, and +1 settlement limit. At mastery, unlocks Hale o Keawe, gives +1 happiness on marine tiles in towns following your religion (+2 in cities), and gives the Kahuna an extra healing charge.
Hawaiian Traditions:
Kapa - +50% production towards culture buildings
Ahupua’a - +4 food on culture buildings
Ho’okupu - +1 culture on marine terrain
What do you think about Hawai’i? Strong, weak, or just right? Were they hit too hard by the nerf bat, or do they deserve another swing? Which leaders pair well with them, and which civs make for good transitions into and out of them? Is there music the worst in the game? Discuss!
Their unique ability is Moananuiakea, which gives 25 culture each time a settlement expands to a marine tile and +1 happiness on fishing boats.
Their unique military unit is the Leiomano, a swordsman replacement that gets +3 CS against infantry and calvary as well as receiving culture from defeating enemy units.
Their unique civilian unit is the Kahuna, a missionary that can heal other units
Their unique infrastructure is the Lo’i Kalo, which gives +3 food, +1 production, and +1 culture from adjacent farms (I believe this is a recent change). It must be placed on grassland or tropical tiles.
Hawaiian Civics:
Mana - +2 culture every time a storm, flood, or volcano provides fertility. At mastery, unlocks the Kapa tradition and gives the Leiomano extra culture when defeating an enemy unit equal to 25% of its combat strength.
Ohana – unlocks the Lo’i Kalo and the Ahupua’a tradition. At mastery, gives +2 culture to Lo’i Kalo improvements if there is a pavilion in the settlement.
He’e nalu – unlocks the Ho’okupu tradition, gives 2 relics, and +1 settlement limit. At mastery, unlocks Hale o Keawe, gives +1 happiness on marine tiles in towns following your religion (+2 in cities), and gives the Kahuna an extra healing charge.
Hawaiian Traditions:
Kapa - +50% production towards culture buildings
Ahupua’a - +4 food on culture buildings
Ho’okupu - +1 culture on marine terrain
What do you think about Hawai’i? Strong, weak, or just right? Were they hit too hard by the nerf bat, or do they deserve another swing? Which leaders pair well with them, and which civs make for good transitions into and out of them? Is there music the worst in the game? Discuss!