CIV III has done a wonderful job on revamping the diplomacy. It is such a thrill to beat down an opponent and then steal almost everything they have at the bargaining table. BUT! What still irritates me is the lack of an aggressive military AI! The computer never launches an alpha strike against another civilization. They come at you with a unit or two at various points along your border, in a long stream that can usually be beaten back as long as you have ample defense or if you are not too far back on the tech scene. I would love to have an AI patch where the computer launches a massive alpha strike when you are least suspecting. Blitzkrieg is the key (as we organics know so well)
Also, I've been adopting Gen. Sherman's tactic of total war with my enemies -- this city flipping back and forth is rather annoying. . .and it doesn't seem to make any difference how many units you have garrisoned in the city (or does it?) -- so conquor a city, raze a city I find much more satisfying. Any input?
Also, I've been adopting Gen. Sherman's tactic of total war with my enemies -- this city flipping back and forth is rather annoying. . .and it doesn't seem to make any difference how many units you have garrisoned in the city (or does it?) -- so conquor a city, raze a city I find much more satisfying. Any input?