This is my first ever participation in a HOF game, and also the first time I've started a Civ V game with a victory condition already in mind. I'm a gigantic noob, so I approached this using Nuero's starting suggestions in page 6 of this thread.
Some of the more game oriented details first, for those who'd rather skip my later musings:
- I only settled Mecca, and never built another city, thinking to keep SP costs as low as I could.
- I started with Piety to get the bonus for excess happiness, and filled out most of Patronage after that. Then I saved culture until I could unlock the Freedom 25% cost reduction bonus.
- After that, I banked 22k culture and beelined to Telegraph, then used a GE to rush the Christ the Redeemer monument. I had enough to finish out 5 branches, plus a little extra, and immediately started Utopia in Mecca. It took ~30 turns to finish it.
- As in every game I've played, I was out-teched badly by at least one of the AI's. How do you all do it? Year 1900 rolls around and my guys are still figuring out steam power. I must be doing something very inefficient w/ regards to science.
- If you do download the finish to take a look at it, marvel at the power that is Hiawatha. "Iroquois Nation" was pretty scary.
I started with silver and dyes, and found myself on a continent with just one other civ. I can never remember the guy's name, it's the man standing in front of a burning city with a sword propped on his shoulder. I'll call him Burning Man.
There were also several CS's which I took pains to get early good relations with, stepping in when they requested help with barbs etc.
Relations with Burning Man went south after he attacked Budapest. I moved some units up that way, thinking to liberate it if he took it and make Budapest my BFF, but he was incompetent at it. What he did do was come calling to whine about how I was being a pig collecting the world's wonders, cancel trade, and stopped Open Borders - which trapped a big chunk of my military up by Budapest. Time for war, Burning Man!
I did poorly in the initial skirmishes and lost most of those primitive units. BM came calling again though, asking for peace and offering all his gold for it. Sure! Just let me roll up some swords and cats during the lull, and park them next to that city you just settled near me to snag pearls. 10 turns pass (Mecca is very hilly and a production beast), and war #2 is on. I puppeted that city, and went on to puppet his whole nation. It was nice knowing ya, Burning Man. Hmm, this may not be good, who am I going to trade with now?
I embark a horseman gift from Budapest over a short stretch of water to the east, and run into George Washington. He's on a smallish continent by himself with a couple of city states, whom I ally with, and apparently Washington has been on these people's bad side since the dawn of time. I watched Vienna (I think) actually take Atlanta from him and raze it. Geez, Washington, you're not the brightest bulb, are you? The CS's out-teched him badly.
I'd been getting notifications about other Civs losing their capitals and getting conquered, so I hit the water again with my horseman and boat further east, to find Hiawatha "The Terrible". And man, did he deserve the title. He'd crushed and puppeted multiple Civs over there including Monty, Catherine and the Babylonians. Unlike Washington, when Hiawatha decided he wanted a CS, they were -history- on the next turn. He had anti-aircraft batteries watching the skies for nonexistent planes that no other nation knew how to build.
I took extra care to stay on Hiawatha's good side, doing lots of luxury resource trading with him (as well as one deal with Washington). I finished the Utopia project in 1970. Not terrible, but I'm sure someone more experienced could have done it a lot sooner.
Highlights of the game for me:
- Iron. Iron everywhere. So...much...iron...
- Washington's pathetic, fumbling attempts attacking CS's (compared to Hiawatha who swatted them like flies). It was like watching someone run headfirst into a brick wall, get up, and do it again. And again. And...
- Having a swordsman unit tech-upgrade into riflemen when I tripped over a never-discovered ruin in the early 1900's. "Sire! The ends of these sticks...they explode!"
- Trying to talk Washington into peace with Capetown, and it not being possible because he'd so thoroughly pissed them off that THEY were at permawar with HIM. I gifted them a mech infantry (given to me by Budapest) and laughed as Capetown routed his obsolete units with it, took Philadelphia from him, and were on the way to (New) Atlanta with it when I won the game.