I am one of those people who has gone back to Civ V after playing Civ VI, though I also alternate between the two because I like both games. But I like Civ V more. Civ VI is just something different to do now and then. Because, yeah, it IS different.
There are two MAJOR things I like better about V: Victory types are more fun, and there are civs I actually LIKE. My favorite civs in Civ V are Babylon, England, and the Mongols. My favorite civs of Civ VI? They don't exist! There's not a single civ I like more than any other. They are all equally bland and boring. If I HAD to pick ONE, it might be Nubia because they have a lot of generic buffs. But they aren't more fun to play than anything else. (Right now on VI, I'm currently playing as America...which I always thought was probably the single worst civ and I'm not playing it any differently than I would any other).
So let's talk about the Civ V civs I like. The reason I like them is because playing them feels DIFFERENT. I can play DIFFERENT in a fun and meaningful way to get an edge on my opponents.
I like playing Babylon with BNW disabled, playing for the old Cultural victory. I find it fun to play that way. Why Babylon, specifically? Because you can basically get whatever early wonder you want because of your free Great Scientist, and I chose The Oracle generally because it gives you a nice edge in a Culture victory.
The other two I play with BNW enabled. The Mongols, of course, I am playing for Domination. There is just no other civ in V or VI that comes close to being the way the Mongols are in V...and that's a shame. Attacking and running away, 5 move, and being healed like you're sitting in your home city by being next to a Great General.......also with 5 move. Just so fun. On Immortal or easier, I can literally just tech up to Keshiks ASAP, build like 8 of them with a couple Horsemen and a Great General or 2, and then go to each civ, one by one, and take their capital (and then some, if I want). It's so satisfying. And I can finish it before Keshiks become obsolete.
And nothing compares to the way I play with England. Their Ships of the Line are so fun to play as well, and I love the extra spy they get. Makes going for a Diplomacy victory easier by making city states hate my opponents! xD And all from the safety of my islands protected by my Ships of the Line. On my Archipelago map.........another thing VI doesn't have, for whatever reason.
I realize that there's a civ in VI that gets an extra spy and can plant them in city states much the same way (is it Catherine of France?) or that I could play a similar way with Perocles' Greece. But can I do it with uber ships? No. Can I do it on an Island map? No. Why? Who knows...
And don't even get me started on how much VI's Diplomacy sucks compared to V. Come on...
So I'm trying a game with America going for Diplomacy but we'll see how that goes. I have tried Canada, with no luck. America's my 2nd choice.
I hope VI gets a new expansion. I like the game. And I want it to be BETTER. I want to like it more than I like VI.
Here's a list of what I'd like to see in VI that would make me consider saying it's better than V:
-Call the "Culture" victory "Tourism" instead, and add a new Culture victory more similar to vanilla V. However, since the whole Social Policy system is different now (and I like it better, believe it or not, just not the missing victory condition) they could make its victory more similar to the way Science is, in a way.
-Revamp the Diplomacy Victory. Don't know how, just do it. More similar to V?
-ADD MORE LEADERS! Why do most civs only have 1 leader? There's this whole cool concept with multiple leader options, but very few civs get this option? Why?
-I don't understand why some real-world long-lasting civs don't have more modern options. China, Japan, etc. Why are they modeled after ancient China, ancient Japan? Make alternate leaders for modern times.
-Likewise, some civs that are good at more than one thing IRL should have different leaders that reflect that. For example, Pericles and Gorgo was a great idea. Expand on that. Make an American leader that is great with military conquest, while another is great at culture influence. Make an Egyptian leader great at expansion, while another is great at domination.
-Somehow manage to make some of the civs different and fun for me. Not sure what I want, but you see my preferences above.
-For Pete's sake, put in a damn Archipelago map.
That's all I can think of for now, but I'm sure there's much more that could be added to VI to make it a better game. And it wouldn't take much to make it like a solid S tier game. It's definitely A tier as is. Not a bad game; just not as good as V.