Ikael
King
- Joined
- Dec 2, 2005
- Messages
- 873
Well, the title is quite straightfoward. We know the civilization line up, and most features of this new Civilization entry.
People bemoan the civ-line up, and wonder if the new additional mechanics will make up for the lost ones.
So the question is now, how would you expand it?
In order to help the thread a bit contained and realistic rather than fill it with ultra-long wishlists, I think that a good format for each expansion would be:
New civs to be added (up to 7 total) and a short description of how they would play.
New leaders for already existing civs (up to 9)
New mechanics introduced
And now, that being said, here's my proposal for the next Civ 6 expansions!
New civs for the 1st expansion:
Mongols: A warmonger civ with a unique nomadic mechanic
Persians: A scientific and religious civ with a penchant for wide empire building
Ottomans: Wondrous & militaristic
Incas: Adaptation to rought terrains and mountain ranges is go!
Khmer: The ultimate uber-tall civ
Mali: Commercial and expansionistic African civ
Indonesia: Seabound civ with a multi-cultural push
Leaders for the 1st expansion:
Isabella of Spain. A more exploration focused version of Spain
Catherine of Russia. A more culture focused version of Russia
George Washington of the USA. A more founding-fathery version of the USA
Nahualtcoyolt of the Aztec. A more cultural, tall version of the Aztecs.
Ashoka of the India. A more agressive and religious version of the Indians.
Empress Ma of the Chinese. A more commercial version of the Chinese.
Julius Caesar of the Romans. A more militaristic, empire building version of the Romans.
Napoleon of the French. A militaristic version of the French
Frederik the great of the Germans. A more scientific version of the Germans.
Abderraman of Al Andalus. A more culture focused version of the Arabs.
New mechanic(s) introduced in the first expansion:
Stronger diplomatic features / world congress, of course.
New civs introduced in the second expansion:
Netherlands: Polders, channels, terraforming and lots of commerce bonuses
Portugal: Explore the seas and wage naval warfare!
Hawaii: Explore the seas and wage massive far flung colonization waves!
Mayans: Religious and monumental powerhouse, not unlike Egypt
Pueblo: Adapt to harsh climates and defend yourself from unwanted invaders and conversions
Vietnam: Turtle up and build up your culture
Ashanti: Tech up and assimilate other vassals!
New leaders of the 2nd expansion:
Kublai Khan of the mongols. A more cultural, trade focused version of the mongols
Meiji of the Japanese. A more industrial version of the Japanese.
Hasheput of the Egyptians. A more awesome and religious version of the Egyptians.
Bismark of the Germans. An industrial version of the Germans
Louis XVI of the French. An even more cultural version of the French.
Roosevelt of the USA. A more industrial version of the Americans.
Akbar of the Indians. A mugal version of the indian civilization
Augustus of the Romans. An industrial version of the Romans
Suleiman of the Ottomans. A more cultural version of the Ottomans
Shāh Ismāil of the Persians. An islamic version of the Persians.
Mechanics introduced in the second expansion:
Colonialism mechanics, nationalism and the break-up of big empires in the latter eras.
So, how would you design your Civ 6 expansions?
People bemoan the civ-line up, and wonder if the new additional mechanics will make up for the lost ones.
So the question is now, how would you expand it?
In order to help the thread a bit contained and realistic rather than fill it with ultra-long wishlists, I think that a good format for each expansion would be:
New civs to be added (up to 7 total) and a short description of how they would play.
New leaders for already existing civs (up to 9)
New mechanics introduced
And now, that being said, here's my proposal for the next Civ 6 expansions!
New civs for the 1st expansion:
Mongols: A warmonger civ with a unique nomadic mechanic
Persians: A scientific and religious civ with a penchant for wide empire building
Ottomans: Wondrous & militaristic
Incas: Adaptation to rought terrains and mountain ranges is go!
Khmer: The ultimate uber-tall civ
Mali: Commercial and expansionistic African civ
Indonesia: Seabound civ with a multi-cultural push
Leaders for the 1st expansion:
Isabella of Spain. A more exploration focused version of Spain
Catherine of Russia. A more culture focused version of Russia
George Washington of the USA. A more founding-fathery version of the USA
Nahualtcoyolt of the Aztec. A more cultural, tall version of the Aztecs.
Ashoka of the India. A more agressive and religious version of the Indians.
Empress Ma of the Chinese. A more commercial version of the Chinese.
Julius Caesar of the Romans. A more militaristic, empire building version of the Romans.
Napoleon of the French. A militaristic version of the French
Frederik the great of the Germans. A more scientific version of the Germans.
Abderraman of Al Andalus. A more culture focused version of the Arabs.
New mechanic(s) introduced in the first expansion:
Stronger diplomatic features / world congress, of course.
New civs introduced in the second expansion:
Netherlands: Polders, channels, terraforming and lots of commerce bonuses
Portugal: Explore the seas and wage naval warfare!
Hawaii: Explore the seas and wage massive far flung colonization waves!
Mayans: Religious and monumental powerhouse, not unlike Egypt
Pueblo: Adapt to harsh climates and defend yourself from unwanted invaders and conversions
Vietnam: Turtle up and build up your culture
Ashanti: Tech up and assimilate other vassals!
New leaders of the 2nd expansion:
Kublai Khan of the mongols. A more cultural, trade focused version of the mongols
Meiji of the Japanese. A more industrial version of the Japanese.
Hasheput of the Egyptians. A more awesome and religious version of the Egyptians.
Bismark of the Germans. An industrial version of the Germans
Louis XVI of the French. An even more cultural version of the French.
Roosevelt of the USA. A more industrial version of the Americans.
Akbar of the Indians. A mugal version of the indian civilization
Augustus of the Romans. An industrial version of the Romans
Suleiman of the Ottomans. A more cultural version of the Ottomans
Shāh Ismāil of the Persians. An islamic version of the Persians.
Mechanics introduced in the second expansion:
Colonialism mechanics, nationalism and the break-up of big empires in the latter eras.
So, how would you design your Civ 6 expansions?