Civ VI Monthly Challenge: Civpocalypse

FXS_Gilgamesh

Firaxian
Joined
Jul 30, 2024
Messages
46
IMG_8768.png


Civ VI Monthly Challenge: Civpocalypse

Hey everyone! This month's challenge is a test of determination and cunning. Will your tale be one of the weathered friendships or a solemn throne built on sudden but inevitable betrayal? Test your depth of experience against the ever-increasing environmental dangers mother nature throws your way in a series of ever-increasing destruction.

- Always Raging Barbarians (Barbarian Clans) ⚔️
- Max Disaster Intensity 💥
- Apocalypse Gamemode ☄️

Dates: Dec 10 - Jan 15

Game Parameters [Spoilered, if you like to be surprised]:
Spoiler Game Parameters :

Difficulty: Prince / Emperor
Speed: Quick
Player Leader: Tamar
Map Type: Pangea
Map Size: Tiny
RuleSet: Gathering Storm
Start Era: Information Era
Resources: Sparse
World Age: New
Start Position: Standard
Temperature: Standard
Rainfall: Wet
Sea Level: High



🌪️ See you on the other side of the storm. 🌪️

Full details here: https://civilization.2k.com/news/monthly-challenges/
 
Can't say I enjoyed it. The beginning was OK, but once solar flares and comets started up, it was just an unfun slog of repairing districts/buildings, and rebuilding cities taken out by the comets. Had a sizeable score lead two turns from the end, comet hit my capital. Lost the lead slightly, next turn I had regained a slight lead. Then I lost one more city to a comet the last turn for the loss. Won't be replaying it, too much random chance involved for my liking.
 
Top Bottom