Hi experts, this forum has been a brilliant resource for all kinds of Civ1 questions I've come across over the years. IMHO the most incredible work is darkpanda's discovery and subsequent work on the city view reseeding - fantastic stuff, thanks a lot! What I've not been able to find an answer to is the question humbe has presented above about a year ago: "how to influence which technology I get from a hut". Urtica Dioica and Valen had given it some thought as well in their posts. I've played around a little, but possibilities seem endless. With the help of the city view technique, at least I've managed to get 3 different technologies - but not the one I want, although I do have all pre-requisistes to that tech. This is reproducible, meaning I always get the same respective tech depending on the number of random calls. Details: orkenypuszta city. 5 calls: philosophy, 7: monarchy, 14: horseback riding, 15 (and 18, 22, 24): monarchy (I've stopped there for now). But I want astronomy, damn it! ;-) I'll keep trying, probably with different city names, but trial&error is a pain, and I'd much rather understand the logic on how to influence the outcome systematically. @darkpanda and humbe (or anyone): any recent insights on how to systematically get the tech I want? PS and somewhat related: I would +1 that theory. Had the same experience in cases where I moved my cavalry to huts that were on arctic terrain.