Verbis Doodn
Chieftain
- Joined
- Jul 10, 2017
- Messages
- 4
Hi experts,
this forum has been a brilliant resource for all kinds of Civ1 questions I've come across over the years. IMHO the most incredible work is darkpanda's discovery and subsequent work on the city view reseeding - fantastic stuff, thanks a lot!
What I've not been able to find an answer to is the question humbe has presented above about a year ago: "how to influence which technology I get from a hut".
Urtica Dioica and Valen had given it some thought as well in their posts.
I've played around a little, but possibilities seem endless. With the help of the city view technique, at least I've managed to get 3 different technologies - but not the one I want, although I do have all pre-requisistes to that tech. This is reproducible, meaning I always get the same respective tech depending on the number of random calls.
Details: orkenypuszta city. 5 calls: philosophy, 7: monarchy, 14: horseback riding, 15 (and 18, 22, 24): monarchy (I've stopped there for now).
But I want astronomy, damn it! ;-)
I'll keep trying, probably with different city names, but trial&error is a pain, and I'd much rather understand the logic on how to influence the outcome systematically.
@darkpanda and humbe (or anyone): any recent insights on how to systematically get the tech I want?
PS and somewhat related:
this forum has been a brilliant resource for all kinds of Civ1 questions I've come across over the years. IMHO the most incredible work is darkpanda's discovery and subsequent work on the city view reseeding - fantastic stuff, thanks a lot!
What I've not been able to find an answer to is the question humbe has presented above about a year ago: "how to influence which technology I get from a hut".
Following your hut table, one see how to roll a d1 for the hut in order to always gain a tech when one enter a hut. However, after doing that 0-3 random roll for the hut, a 0-72 roll is then made to see what tech you found according to the linked post above with tribal hut outcomes. I'm trying to figure out how to get that 0-72 roll to roll my way.
Urtica Dioica and Valen had given it some thought as well in their posts.
I've played around a little, but possibilities seem endless. With the help of the city view technique, at least I've managed to get 3 different technologies - but not the one I want, although I do have all pre-requisistes to that tech. This is reproducible, meaning I always get the same respective tech depending on the number of random calls.
Details: orkenypuszta city. 5 calls: philosophy, 7: monarchy, 14: horseback riding, 15 (and 18, 22, 24): monarchy (I've stopped there for now).
But I want astronomy, damn it! ;-)
I'll keep trying, probably with different city names, but trial&error is a pain, and I'd much rather understand the logic on how to influence the outcome systematically.
@darkpanda and humbe (or anyone): any recent insights on how to systematically get the tech I want?
PS and somewhat related:
I would +1 that theory. Had the same experience in cases where I moved my cavalry to huts that were on arctic terrain.My current theory is that sometimes rand() is called when moving cavalry into hexes that are expensive to move into, and that explains why I have to refresh screen one time less sometimes. I'll try to verify when I take further huts if it's only happens then moving into expensive tiles.