Civ3 Style Resources Model

Dun Malg

Chieftain
Joined
Oct 2, 2005
Messages
55
I am working on reimplementing a variation on the One City Challenge type game I created for Civ III. The scenario was based on the notion that you are an alien civilization crash landed on a hostile planet, with nothing but your ruined ship to live in. The atmosphere is hostile, so settlements beyond your ship are out of the question. The way to win is to fend off the vicious native civs long enough to build the Alpha Centauri wonder and get off that nasty rock.

Unfortunately, this scenario depended heavily on the Civ3 resource model, with LONG roads (defend the roads! destroy encroachers!) leading to all the resources needed to win. Given the natives are all hostile, all the time, the Civ4 model, which would require trading for such a One City Challenge, won't work!

I have scoured the archives and found no mention of this type of mod being attempted. Am I the first to attempt this? Am I looking at a massive headache?
 
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