grumbler
Prince
The Civ4 TTU computes possible and minimal paths for a given tech from the "CIV4TechInfos.xml" file. For the player of Civ4, this data can be useful to plan his research strategy. Also, it could be of some interest to the modder who wishes to analyze the consequences of his changes to the tech tree.
This is an improved version of a small python script I wrote prior to Civ4's release. Changes include bug fixes, improved performance, support for beaker costs and much more readable output formatting.
Also, tech data is now read directly from the game's XML file instead of a static data file; this way, TTU considers changes to the techtree and can be used to analyze modded tech trees.
You'll need to have Python installed to use the TTU. There's a readme included in the archive that explains everything you need to now about installation and use of this utility.
Download Civ4 TTU v0.5
Enjoy!
(Note to mods: I was unsure where to post this as it could be useful for both players and modders alike. If this was the wrong forum, please move this thread to the appropriate place.)
This is an improved version of a small python script I wrote prior to Civ4's release. Changes include bug fixes, improved performance, support for beaker costs and much more readable output formatting.
Also, tech data is now read directly from the game's XML file instead of a static data file; this way, TTU considers changes to the techtree and can be used to analyze modded tech trees.
You'll need to have Python installed to use the TTU. There's a readme included in the archive that explains everything you need to now about installation and use of this utility.
Download Civ4 TTU v0.5
Enjoy!

(Note to mods: I was unsure where to post this as it could be useful for both players and modders alike. If this was the wrong forum, please move this thread to the appropriate place.)