Right on, Eyes Of Night! Civ IV is trying to be an RTS game, I said that five minutes into playing. They dumbed it down for RTS dorks. Civilization has a large and loyal fanbase, so why did they alienate them/us? I guess they didn't realize RTS fans can play RTS games! That is a big mistake of all companies and corporations of any kind, they think they have to emulate their rivals rather than offering something unique. Civ IV really is just a bunch of bells and whistles. Also, it is rather off-putting. It tries to lure you in, making you a part of the world, but that's not what Civ is about. I like how the rivers flow and the resources move around (well, I can't see it anymore because the game doesn't work on high settings on my computer which SURPASSES RECOMMENDED SETTINGS), but there's nothing wrong with you watching over your little slaves, not having to stand right next to them. I like being able to zoom in, that's nice, but graphics and interface really change a game, and in this instance, they have ruined it.
I've got the box right here. It doesn't say it is turn-based anywhere, or if it does, it is hidden away. It proudly states "OVERHAULED INTERFACE: RTS style, intuitive interface allows you to manipulate units and cities with greater control and faster speed". Look at the city screen, it is a disaster. I can't even find where to click to rush production! And the Civilopedia, that was one of the civviest things of Civ III. Civvers know a lot about history, and we're smarter than the casual RTS dork. Now the Civ IV Civilopedia is horrific, it doesn't even qualify as Civilo or pedia (I'm not trying to be funny, it really is not at all Civilization-like or encyclopedia-like). Civilization was unique, it barely is still turn-based (it tries not to be, as info such as "York has built Infantry, work has now begun on University" appears in the middle of your turn, not during the mid-turn) and truly has the heart of a real-time strategy game.
Now, it may seem like I am just complaining because it is RTS, and that it might be a good RTS. However, it's shine wears off almost immediately. I have yet to finish my first game I started on the 26th. I play maybe an hour when I board and nothing is on TV. All of these features are hollow, such as religion. I almost registered on here when I heard Civ IV was in development to go to the ideas and suggestion forum begging for the inclusion of religion and politics. Now, I don't think religions actually need special features in Civ IV, they aren't just being political correct. However, they just dropped the ball on it. Nothing really stands out to me as a glaring mistake in the religion concept, it just doesn't gel. And Civics is actually pretty good, but it doesn't include real politics. I wanted vassal states, secessions, civil wars, holy wars (though that is part of the religion thing though, and also, you can't oust the heathens within your own city? So if Hinduism spreads into my Taoist holy city, it is stuck there forever? WTH?!), provinces, and a real senate.
I still have the feeling the next XP will ignore all of our whiny, spoilt brat complaints and the developers will just go "La-la-la, I am not listening! Civ IV is great! We love being RTS! La-la-la, I am not listening!". They might address some issues, such as the Civilopedia, but mostly they will just try to compensate for the crappiness with 10 new civs rather than 8, loads of new units and wonders and improvements, and a few more bells and whistles. The second XP will either completely fix the game, or we just move on to Civ V.