A 'Civilizations' game for the 'Nintendo DS' would be a great idea. With a stylus and touch screen, this system is ideal for turn based strategy games like Civ. The stylus would be great for adjusting setting in cities, scroll through build queue, adjust workers, rename city, scrap stuff. The stylus would be very useful for moving units about on the world map, choosing a worker function, adjusting your tax/luxury/science, choosing a tech tree, chat in a multiplayer game etc... basically the stylus touchpad combo would overcome the challenges of porting civ to traditional console systems using only a cumbersome D-Pad & buttons combo... I believe the Nintendo DS has enough processing power to handle all of the AI calculations, and keeping track of the game... at the very least they could easily make a Civ1/Civnet type game, with improved graphics similar to Civ2 or Civ3.

