civIV civ traits

Ambiorix

Prince
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These were just asking to be put in a table, so... I put them in a table.... :p
Enjoy !

It's worth noting that there are two combinations of traits unused : industrious/creative and industrious/philosophical.

Let's see how long it takes before speculations start on which unrightfully excluded civ's should be added with these traits.... :mischief:
 
Philosophical Industerious ....hmm someone that built alot and were pushing a philosophical agenda - how about the Ottomens?. Creative Industerious- Like to cram Assyria in there but it don't fit...Babylon is better- ol code :scan:
Olmecs if u want west.
 
troytheface said:
Philosophical Industerious ....hmm someone that built alot and were pushing a philosophical agenda - how about the Ottomens?. Creative Industerious- Like to cram Assyria in there but it don't fit...Babylon is better- ol code :scan:
Olmecs if u want west.

For Assyria is better aggessive/xx
Ottomans: i wote for aggressive too because they were in war all the time.
Babylon: industrious/philo is good to representate them:).
creative/idustrious maybe Mayans:)
 
Ambiorix said:
These were just asking to be put in a table, so... I put them in a table.... :p
Enjoy !

It's worth noting that there are two combinations of traits unused : industrious/creative and industrious/philosophical.

Let's see how long it takes before speculations start on which unrightfully excluded civ's should be added with these traits.... :mischief:

well done son
 
I was going to make a thread like this. I'll take a few approaches.

The Game Creators seem to be giving second leaders to contemporary civilizations.
Spain: Franco (Industrious/Philisophical)
Japan: Meiji (Creative/Industrious)

Of course, the classical civs need second leaders.
Greece: Pericles (Industrious/Philisophical)
Rameses: Egypt (Creative/Industrious)

The 19th Civilization may not actually be the Barbarians.
Babylon: Hammurabi (Industrious/Philisophical)
Babylon: Nebuchanezzar (Creative/Industrious)
 
hmm...maybe they didnt put in those combination because they would be too powerful.

Phi and Ind you could almost monopolize on wonder building. You would get more leaders for wonders and faster wonder production, as well as double producion on the uni/lib and forge.

Cre and Ind would be culture victory dream. Lot's of culture for wonders and theater/coliseum. As well as double production on forge, to build more culture buildings everywhere.
 
Sumeria:Gılgamesh (Philisophical;Industrious)
Turks:Mehmet the Conqueror(Organized;Philisophical)
i am daydreaming i know
 
Well I tend to think that if a wonder is in the game that's usually attributed to a specific civilization (ie Great Pyramid=Egypt), then that civilization should be playable.

So ...
Citchen Itza=Mayans (Industrious/Creative)
Hanging Gardens=Babylon (Industrious/Philosophical)
... maybe

And there are others too: Ankgor Wat=Khmer, don't know what they'd be though.
 
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