snicklesnack36
Chieftain
- Joined
- Sep 20, 2008
- Messages
- 19
Oh yeah I copied it strait out of the c++ so excuse the tag lines [NEWLINE]
NiceBut isn't Lich Scions unique archmage now ?
![]()
It is. Liches also count to national limit of archmages - just get some extra bonuses (like immortalityNot to my knowledge; I just built 3 of them in my current game playing as the Balseraphs.
IMost of this is listed in the pedia, you may want to check it before writing new entries (i mean the requirements part).
Thanks for the entries thoughThe lich is in the strategy text, so easy to fix, even on my own (provided someone will correct my english later
)
You have some spelling/grammatical errors in those entries, I'd check them over again before putting them in the pedia. Or if you want I could edit them and repost them.
I had a teacher in high school who was very strict about proper grammar and spelling, so as a result I notice all the little things.
Adeptus
Spoiler :TXT_KEY_UNIT_ADEPTUS_STRATEGY
While the Adeptus unit is not as versatile as the Adept, it is nevertheless quite powerful in its own right as a support unit. The ability to repair siege engines can help keep an offensive going, as well as quickly repair ships and get them back to sea. The ability to entrench other units also makes it important to keep one around while on the attack when your stack is out in the open.
Air Elemental
Spoiler :TXT_KEY_UNIT_AIR_ELEMENTAL_STRATEGY
Although weak for a Rank 3 summoned unit, an Air Elemental can pass over any terrain, including water tiles, and can see 2 tiles further than other units. An additional advantage is that upon winning a combat, Air Elementals will summon [LINK=UNIT_LIGHTNING_ELEMENTAL] Lightning Elementals [/LINK]. Thus, they make good units to send into enemy territory as a diversion, as then can spawn more units to add to the distraction.
TXT_KEY_UNIT_AIR_ELEMENTAL_PEDIA
We know that air, while invisible, is indispensable when it comes to sustaining life. We know from air comes the rain so needed for crops. It is to us what water is to fish; so vital yet unseen. That invisibility is also what makes the Air Elemental so very dangerous. Until it is upon you with flashes of lightning, it might as well be the wind. This wind, however, is a wind that brings death.[NEWLINE][PARAGRAPH:1]Air Admiral Giuseppe Valle speaking at the annual Mechanos Aeronautica Militare ball.[NEWLINE][NEWLINE]HISTORY: Air Elementals are summoned by Archmages who invoke one of the most primal of elements, historically associated with the East. This elemental attacks with cutting winds and flashes of lightning. In victory it calls to itself a host of lesser Lightning Elementals.
Angel
Spoiler :TXT_KEY_UNIT_ANGEL_STRATEGY
Angels are awarded to the Mercurians when good people die. This could be from a good* unit being killed, in which case the unit is made into an Angel and maintains its experience to spend on new skills, or when a good city is razed. Angels are the only units that can be upgraded into the Mercurians' most powerful units, so a healthy supply is crucial to their conquest of Erebus.[NEWLINE][NEWLINE]*Good units are those who follow the Empyrean, the Order or the Runes of Kilmorph religions. It also includes any living unit from the Mercurian civilization except for animal units.
TXT_KEY_UNIT_ANGEL_PEDIA
By the Will of the One did I arise as inanimate matter,[PARAGRAPH:1]I died as inanimate matter and arose again as a plant.[PARAGRAPH:1]I died as a plant and arose again an animal.[PARAGRAPH:1]I died as an animal and arose again a man.[PARAGRAPH:1]Why then should I fear to become less by dying?[PARAGRAPH:1]I shall die once again as a man to arise an angel.[PARAGRAPH:1]There shall I be perfect in form and majesty![PARAGRAPH:1]Again when I suffer dissolution as an angel,[PARAGRAPH:1]I shall pass beyond the conception of man![PARAGRAPH:1]Let me then become non-existent, for non-existence[PARAGRAPH:1]Sings to me in organ tones, 'To the One shall I return.'[NEWLINE][PARAGRAPH:1]Excerpt from "Words to Our Gods" by Elohim scholar Kadisha Tadi regarding the Empyrean world-view.
Arcane Barque
Spoiler :TXT_KEY_UNIT_ARCANE_BARQUE_STRATEGY
The Arcane Bargue is an excellent support ship; its fireball has the potential to damage multiple targets which allow more of the offensive ships to attack directly. Additionally, they act as seaborne siege units impervious to the dangers of enemy assassins. It is a good idea to protect them with at least one offensive ship as they can easily fall prey to barbarian pirates or sea monsters.
TXT_KEY_UNIT_ARCANE_BARQUE_PEDIA
Students, you must not see this as a failure. Magic is a precise act that requires a great deal of concentration and clarity of thought. This is difficult when arrows are falling around you and all that stands between you and decapitation is the breaking line of footmen before you. However, the Element of Fire is still yours to command and you shall serve the kingdom and serve it well…as long as you are not prone to seasickness!” [NEWLINE][PARAGRAPH:1]Grigori Master of Fire, Drogo Bozidar, to his rejected adept students.
Archmage
Spoiler :TXT_KEY_UNIT_ARCHMAGE_STRATEGY
The archmage is the final level of the spell-casting line and as a National Unit, only 4 are available to each civilization. Additionally, an archmage can only be created from a mage that has reached level six. A key strategy in regards to the limits on archmages is the level 3 Death magic promotion enables the [LINK=UNIT_LICH] promotion. This is very powerful since the Lich, while a tier 3 spellcaster doesn’t count against a civilization’s archmage total! Another key point regarding the archmage is that the most common form of tier 3 spells is the summoning of various elementals or demons so it is usually a good idea to prepare for this by taking promotions that will strengthen these summoned units such as Combat I and Spell Extension I and II.
TXT_KEY_UNIT_ARCHMAGE_PEDIA
The sages say that ‘Power corrupts, and absolute power corrupts absolutely’. This always springs to my mind when ever I have to deal with the vaguely disturbing figure that is the Archmage. You must respect the dedication and prowess that carried them to the pinnacle of magic but you cannot help but wonder if that power distorts how they view the rest of us. What do they see when they look out at our day to day world when they have cast their gaze deeper into the firmament of the Universe than any of us could even fathom? Does duty to their kingdom hold any meaning to them? Is the struggle of life we all live every day just an abstraction to them? When they go forth with our armies, is it out of boredom or vanity to show the rest of us the sheer power they command? Truly, where do their loyalties lie? [NEWLINE][PARAGRAPH:1]Amurite Councilor Enkina Zepol before the Republic Senate
I think the strategy portion of the archmage entry about how liches don't count towards the archmage limit is wrong.
I hope this helps.