Here I come, once again trying to improve my understanding of the 100k cultural game... (Civ 1.29f, Open)
The starting position was puzzling. I decided to move south with the settler, towards the dyes and out of all those river branches. Seeing nothing, I settled there and started building a few Jaguar Warriors -mainly for exploration.
I considered trying to research directly to Republic, but being Religious Monarchy would be discovered earlier, and two changes of government would not be a problem. So I set research to Mysticism at 100% funding. Knowing that Expansionis civs were in the game, I hoped I would be able to trade for Pottery.
The first Jaguar warrior showed the Wheat and the Game. The tricky point there was that you wouldn't get both staying along the river. I founded my second city there anyway, which was a reasonably good settler factory throughout the game.
In fact, Tenochtitlan built its settler after the third Jaguar Warrior.
Tenochtitlan was actually founded in 2950 BC, and built Temple (to pick the Game and Fish with border expansion), Granary and then Workers and Settlers. The settler factory started operating around 1500 BC.
Tenochtitlan built a couple more settlers with Temple and Barracks in between, then mainly military units.
Contacts and trades begun in 3450 BC, when I met an Iroquois scout. America was met in 3200 BC by the third wandering Jaguar.
I spotted a three huts in the meantime. Hoping they would give me a tech or two, I patrolled them with my Jaguars and set research to Alphabet at minimum, waiting for the others to discover Masonry and/or The Wheel. Trades and discoveries went actually like this:
3200 BC - Warrior Code to Iroquois for Bronze Working, Pottery, 12 gold
2900 BC - Discover Mysticism. No trades.
2550 BC - Ceremonial Burial to America for 66 gold
2550 BC - Mysticism +13 gold to America for Masonry
2550 BC - Masonry + 20 gold to Iroquois for The Wheel
2550 BC - Horseback Riding, map, Iron Working from huts. Good, but I was hoping for Polytheism.
2470 BC - Switch research to Polytheism at max
1500 BC - Mysticism and Horseback Riding to Iroquois for Alphabet + 65 gold (the idiot had researched Iron Working first...)
1500 BC - Alphabet to America for 72 gold
1450 BC - Discover Polytheism. Start Monarchy at 70%
950 BC - Polytheism to Iroquois for Writing + 94 gold
900 BC - Discover Monarchy and revolt.
I founded a couple more cities around the capital (at distance 3-4), which were similarily ordered to build Temple, Barracks and military.
When I got Iron Working, I saw that no sources were within easy reach. America had both relatively close and Iroquois had Iron next to Salamanca and would soon reach their Horses. So I devised the following plan:
- Settle next to the 'Iroquois' horses, to deny them their UU.
- Settle next to the Iron source north of Washington, send there 5-10 Jaguars for a local upgrade to be followed by an invasion.
- Start building horseman only.
In 1200 BC Calixtlahuaca was founded next to the Iron. It built a Spearman, a couple of workers to connect the Iron, and Barracks.
In 710 BC Malinalco was founded to deny Iroquois their only possible Horses.
900 BC: revolt to Monarchy.
At this time (forgot to check or save at 1000 BC...

) I've got 8 cities, 402 culture points.
In the meantime the Iroquois, much as they did in GOTM31, built the Pyramids and the Great Lighthouse. Unfortunately, I was already set to invade America at that point, and conquered those wonders later on. This probably cost me a few turns and several points on the final date.
With MapMaking, I sent a few suicide galleys through the seas, looking for contacts. The first one sunk immediately, while the second amazingly survived the oceans for three turns and gained contact with Germany. I got a lot of money and maps through trades, and realized that access to the other continent would probably require the Great Lighthouse. This was good news indeed for my purposes.
In 270 BC I was finally ready to attack the americans. I believe now that I should have made a better effort for an earlier assault, both the Americans and the Iroquois had extremely poor armies. I actually only met three American Swordsmen throughout the game, and only Iroquois Archer (in spite of their having Iron at their doorstep).
The only difficulty was in taking Washington: 2 horsies redlined, and 1 killed to kill the two defeinding Spears.
The conquest of America proceeded somewhat slowly because of the lack of roads for my Swordsmen. I also had used quite a few units, so I could not attack more than one city at a time.
So it was that 150 BC came, when I finally traded for Construction with Germany and entered the Middle Ages.
I had around 1300 culture points at this time.
Things are looking quite good, but I believe I should have expanded faster, conquered America earlier and built more temples.
Anyway, the plan at this point is:
- No great leader has come, so I will jump the palace to Washington (move 4-8 Settlers there to complete a first ring around it and grow its population to the necessary size). The terrain is not wonderful, but it has great growth potential.
- The FP will stay in Tlatelolco for the time being, but I will move it to Salamanca later on.
- Start the Golden Age as soon as the area around Washington is reasonably developed (send at least 7 workers there)
- Upgrade 10-15 Knights and wipe out the Iroquois
- Switch to Republic as soon as it is available (someone should be researching it now!

)
- Research to Education, then reassess
- Encourage wars in the other continent