Cold war and nuclear war experiences.

ollethegreat

Warlord
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Apr 12, 2013
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empire of sweden
I have played much civ v but i kind of feel disappointed that the other civ almost never develop nuclear weapons. i really would want to have a cold war with an other civ. it would be fun to have a nuclear war to. I would like to hear if other here on the forum has had a nuclear or cold war. it would be interesting to read. :nuke:
 
In one of my games, as Indonesia on Archipelago, I had a nuclear submarine standoff with Egypt. We both had our subs near eachother's capitals, waiting for the other to declare war. I was, for once, impressed with the AI's ability to react to problems (I sent my subs over first, to prepare for a culture-by-domination victory.)
 
On harder difficulties I have found that when the AI is in the tech lead they will quite readily go for a nuclear payback when you start taking their cities and killing many of their troops/ships.
However, I think I haven't experienced a nuke initiative from an AI, ever.

It's funny how ruthless the AI can be sometimes - usually when I play domination they will nuke the exact cities I took from them - so effectively they are nuking their own citizens they should be trying to liberate :)

Sometimes this can even be beneficial for your happiness levels if you're going for a quick end game steamrolling. Once the AI nukes your captured city, its population drops and thus the countdown for being able to buy a courthouse is shortened.
 
For OP, if you want hot end-game wars, my suggestion is to not kill any civs early, and play the game long (350 turns, standard settings). Keep in mind that the AI is no better using nukes than other weapons.

On harder difficulties I have found that when the AI is in the tech lead they will quite readily go for a nuclear payback when you start taking their cities and killing many of their troops/ships.

I have been playing Immortal, and there are usually nukes flying around by the end game. It can be fun. Civs will nuke each other, and not just you.

However, I think I haven't experienced a nuke initiative from an AI, ever.

Is that because you nuke first? I try to only use nukes in retaliation, and even then I might hold off if the convention warfare is going well enough. I have not seen an AI start a war by nuking (which is how a serious human player would DOW late game).

It's funny how ruthless the AI can be sometimes - usually when I play domination they will nuke the exact cities I took from them - so effectively they are nuking their own citizens they should be trying to liberate

This is my experience as well. The AI will also nuke cities just because she can, not because they are strategic or even that close to the front line. The first time this happened to me, I had quick combat disabled, and I a hard time figuring out what was happening with some of my cities!
 
You could always try playing a Marathon game starting in the Information Age. That way it'll be close to a normal length game, but everybody will be scientifically advanced enough to have access to nukes. Or maybe Nuclear Age - I forget exactly where Atomic Theory lies on the tech tree and I'm currently at work.
 
i have had a cold war with france. they went order with their neighbour the celts, i and most of the rest of the world went for freedom. they also did the manhattan project, only other nation to do it so far. they are the only civ i have yet to culturally dominate (going for culture victory). sadly i got annoyed how slow culture was growing so when they denounced and threatened some other nations i denounced them and DoW. after i liberated all but one of the assyrian cities napoleon had taken way back in the medieval era, he sued for peace and gave me orleans. but it never went nuclear. culture is rising a bit better now but its still going to be a long haul...
 
Nuclear wars seem so rare to me. Only time I used a nuke was with Russia in gnk. I don't remember using nukes later, but I did get nuked by England in another game. It seems a lot more difficult to build nukes in bnw than in bts since nukes take 2 uranium resources to build each of them.
 
Is that because you nuke first? I try to only use nukes in retaliation, and even then I might hold off if the convention warfare is going well enough. I have not seen an AI start a war by nuking (which is how a serious human player would DOW late game).

I also try resist the temptation of nuking first. Usually, I try to keep 2-3 A-bombs or missiles in reserve and only use them if AI is too close to snatching victory from me in the late turns of the game or if they nuke me. Interestingly though, it seems the AI will not very likely shoot a nuke at you out of the blue. At least I don't remember experiencing that. But the nukes will come at you if you're fighting a winning war against them even if you didnt't nuke them first. I guess this is kind of realistic too - nukes should be a last resort in any case.

And I think I did one domination game with Autocratic Honor Japan, where Gandhi of Traditional Freedom did nuke me after I wiped two nearby civs and then made all possible demands and threats to India before denouncing and DoWing them. When sailing my fleet of battleships towards Delhi, Gandhi shot a missile to my military city of Kyoto. Fun times! Gandhi took two nukes after that, naturally.

As for domination gameplay in general, I find that sometimes using nukes can hinder your progress because of the fallout movement cost penalty, so nuking the opponent's cities will not always be of benefit (for example if you're using tanks for conquest). Be it you or AI who nukes the cities on your path towards their capital, I would suggest bringing 2 workers with you so you can at least clean the fallout from the road tiles so you can move your attack force more quickly.

As for cold war, I almost always put a nuclear missile on board a nuclear sub and then park the sub under ice somewhere near the enemy's biggest cities, just because that's the thing to do... The AI, however, will often put A-bombs on carriers, and that's why you should never be short on submarines yourself.
 
As for cold war, I almost always put a nuclear missile on board a nuclear sub and then park the sub under ice somewhere near the enemy's biggest cities, just because that's the thing to do... The AI, however, will often put A-bombs on carriers, and that's why you should never be short on submarines yourself.

i did not know subs could go under the ice. i have been building lots of nuke subs with guided missiles on but only 1 had a nuclear missile on. i didnt have enough uranium, and i wanted a GDR. my carrier has an a-bomb on too.
 
I've had one, it was pretty epic. I was playing on continents (two) on a large map, standard speed. Basically, I was able to conquer the continent I was on, and Korea conquered the entire continent it was on. Once we both had control of our continents, we were both just producing units as quickly as possible. Korea might've been 1-2 techs ahead of me, but I had a larger military, especially my navy which I needed to launch a large scale invasion of his continent.

Before I started the war, I had several spies in his cities so that I could track where his nukes were, so I nuked those and tried to capture them first (I had a fleet of nuclear subs setting near his coast.)

Unfortunately, I was not able to destroy all of his nukes with the opening salvo. He used 1-2 nukes against my troops on his first turn of the war. But beyond that he didn't get a chance to use any more because I was tracking his cities with spies/making sure I had visibility, so I could see if he either had nukes, or was producing them and I always took them out before he could finish building/use them.
 
I had a hot war yesterday when I proposed Freedom for the World Ideology. Both my neighbors jumped me, but it was too little too late for them.
 
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