Kesler
Master Kekkler
Are there any old civs that are not being updated? Not sure which ones to play with now, or hold off until the update.
Expect to actually see the Inuit decisions work sometime this summer!
Is it just me, or has the CL Commonwealth experienced a silent coup. #freeTPangolin
Also, just as some fair warning - the first civilization on the CL:AA hype train will be the Yolgnu! Choo Choo! Please send me all of your ideas to my inbox/steam
Yolngu:
Unique Ability: Songs of Arnhem Land - Gain 50% of the Happiness from Luxury Resources not connected to your Trade Network from Cities that you have a Trade Route with. Cultural Great Person spawn rate increased for every Outgoing Trade Route.
Unique Unit: Wangarr Dreamers - Replacing the Scout, when the Wangarr Dreamers discover a Natural Wonder or foreign City, there is a chance that it will provide a boost towards a random Cultural Great Person.
Unique Building: Trepanger Camp - Replacing the Harbor, instead of increasing Sea Trade Route length by 50%, the Trepanger Camp increases both Land and Sea Trade Route length 5% for every Great Work in the empire.
Behold! The mighty Yolngu! Map by me.
Also, Iroquois are 2 cool 4 change.
I still remember there being some alternate name for them besides Kimberley? I cannot seem to find it but hm.
Like I'm the person who would rather the Iroquois be called the Haudenosaunee because it's not like that's a particularly longer name than the Anishinaabe or plenty of other civs!
Kimberley has been adopted by the Aboriginal communities of the area as an official pan-Kimberley identity. Alternatively, the Worrorra lend their name to the linguistic group of the region (thoughtheJandamarra is the Bunuba / Punuba, a smaller community neighboring the Worrorra-speaking area of the Kimberley (but still within Kimberley).